81 lines
4.0 KiB
C#
81 lines
4.0 KiB
C#
using StructureHelperCommon.Infrastructures.Exceptions;
|
|
using StructureHelperCommon.Infrastructures.Interfaces;
|
|
using StructureHelperCommon.Models.Materials;
|
|
using StructureHelperCommon.Services;
|
|
using StructureHelperLogics.Models.Materials.Logics;
|
|
|
|
namespace StructureHelperLogics.Models.Materials
|
|
{
|
|
public class HelperMaterialUpdateStrategy : IUpdateStrategy<IHelperMaterial>
|
|
{
|
|
private IUpdateStrategy<IElasticMaterial> elasticUpdateStrategy;
|
|
private IUpdateStrategy<IFRMaterial> frUpdateStrategy;
|
|
private IUpdateStrategy<IConcreteLibMaterial> concreteUpdateStrategy;
|
|
private IUpdateStrategy<IReinforcementLibMaterial> reinforcementUpdateStrategy;
|
|
private IUpdateStrategy<ISteelLibMaterial> steelUpdateStrategy;
|
|
private IUpdateStrategy<IElasticMaterial> ElasticUpdateStrategy => elasticUpdateStrategy ??= new ElasticUpdateStrategy();
|
|
private IUpdateStrategy<IFRMaterial> FrUpdateStrategy => frUpdateStrategy ??= new FRUpdateStrategy();
|
|
private IUpdateStrategy<IConcreteLibMaterial> ConcreteUpdateStrategy => concreteUpdateStrategy ??= new ConcreteLibUpdateStrategy();
|
|
private IUpdateStrategy<IReinforcementLibMaterial> ReinforcementUpdateStrategy => reinforcementUpdateStrategy ??= new ReinforcementLibUpdateStrategy();
|
|
private IUpdateStrategy<ISteelLibMaterial> SteelUpdateStrategy => steelUpdateStrategy ??= new SteelLibMaterialUpdateStrategy();
|
|
private IUpdateStrategy<IHelperMaterial> safetyFactorUpdateStrategy = new HelpermaterialSafetyFactorsUpdateStrategy();
|
|
public HelperMaterialUpdateStrategy(IUpdateStrategy<IElasticMaterial> elasticStrategy,
|
|
IUpdateStrategy<IFRMaterial> frStrategy,
|
|
IUpdateStrategy<IConcreteLibMaterial> concreteStrategy,
|
|
IUpdateStrategy<IReinforcementLibMaterial> reinforcementStrategy
|
|
)
|
|
{
|
|
this.elasticUpdateStrategy = elasticStrategy;
|
|
this.frUpdateStrategy = frStrategy;
|
|
this.concreteUpdateStrategy = concreteStrategy;
|
|
this.reinforcementUpdateStrategy = reinforcementStrategy;
|
|
}
|
|
public HelperMaterialUpdateStrategy()
|
|
{ }
|
|
|
|
public void Update(IHelperMaterial targetObject, IHelperMaterial sourceObject)
|
|
{
|
|
CheckObject.ThrowIfNull(sourceObject);
|
|
CheckObject.ThrowIfNull(targetObject);
|
|
if (ReferenceEquals(targetObject, sourceObject)) { return; }
|
|
safetyFactorUpdateStrategy.Update(targetObject, sourceObject);
|
|
if (sourceObject is ILibMaterial)
|
|
{
|
|
UpdateLibMaterial(targetObject, sourceObject);
|
|
}
|
|
else if (sourceObject is IElasticMaterial)
|
|
{
|
|
ElasticUpdateStrategy.Update(targetObject as IElasticMaterial, sourceObject as IElasticMaterial);
|
|
}
|
|
else if (sourceObject is IFRMaterial)
|
|
{
|
|
FrUpdateStrategy.Update(targetObject as IFRMaterial, sourceObject as IFRMaterial);
|
|
}
|
|
else
|
|
{
|
|
ErrorCommonProcessor.ObjectTypeIsUnknown(typeof(IHelperMaterial), sourceObject.GetType());
|
|
}
|
|
}
|
|
|
|
private void UpdateLibMaterial(IHelperMaterial targetObject, IHelperMaterial sourceObject)
|
|
{
|
|
if (sourceObject is IConcreteLibMaterial concreteLibMaterial)
|
|
{
|
|
ConcreteUpdateStrategy.Update(targetObject as IConcreteLibMaterial, concreteLibMaterial);
|
|
}
|
|
else if (sourceObject is IReinforcementLibMaterial reinforcementLibMaterial)
|
|
{
|
|
ReinforcementUpdateStrategy.Update(targetObject as IReinforcementLibMaterial, reinforcementLibMaterial);
|
|
}
|
|
else if (sourceObject is ISteelLibMaterial steelLibMaterial)
|
|
{
|
|
SteelUpdateStrategy.Update(targetObject as ISteelLibMaterial, steelLibMaterial);
|
|
}
|
|
else
|
|
{
|
|
ErrorCommonProcessor.ObjectTypeIsUnknown(typeof(ILibMaterial), sourceObject.GetType());
|
|
}
|
|
}
|
|
}
|
|
}
|