Files
StructureHelper/StructureHelperLogics/Models/Materials/Logics/HelperMaterialUpdateStrategy.cs
2025-12-20 21:32:02 +05:00

81 lines
4.0 KiB
C#

using StructureHelperCommon.Infrastructures.Exceptions;
using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Models.Materials;
using StructureHelperCommon.Services;
using StructureHelperLogics.Models.Materials.Logics;
namespace StructureHelperLogics.Models.Materials
{
public class HelperMaterialUpdateStrategy : IUpdateStrategy<IHelperMaterial>
{
private IUpdateStrategy<IElasticMaterial> elasticUpdateStrategy;
private IUpdateStrategy<IFRMaterial> frUpdateStrategy;
private IUpdateStrategy<IConcreteLibMaterial> concreteUpdateStrategy;
private IUpdateStrategy<IReinforcementLibMaterial> reinforcementUpdateStrategy;
private IUpdateStrategy<ISteelLibMaterial> steelUpdateStrategy;
private IUpdateStrategy<IElasticMaterial> ElasticUpdateStrategy => elasticUpdateStrategy ??= new ElasticUpdateStrategy();
private IUpdateStrategy<IFRMaterial> FrUpdateStrategy => frUpdateStrategy ??= new FRUpdateStrategy();
private IUpdateStrategy<IConcreteLibMaterial> ConcreteUpdateStrategy => concreteUpdateStrategy ??= new ConcreteLibUpdateStrategy();
private IUpdateStrategy<IReinforcementLibMaterial> ReinforcementUpdateStrategy => reinforcementUpdateStrategy ??= new ReinforcementLibUpdateStrategy();
private IUpdateStrategy<ISteelLibMaterial> SteelUpdateStrategy => steelUpdateStrategy ??= new SteelLibMaterialUpdateStrategy();
private IUpdateStrategy<IHelperMaterial> safetyFactorUpdateStrategy = new HelpermaterialSafetyFactorsUpdateStrategy();
public HelperMaterialUpdateStrategy(IUpdateStrategy<IElasticMaterial> elasticStrategy,
IUpdateStrategy<IFRMaterial> frStrategy,
IUpdateStrategy<IConcreteLibMaterial> concreteStrategy,
IUpdateStrategy<IReinforcementLibMaterial> reinforcementStrategy
)
{
this.elasticUpdateStrategy = elasticStrategy;
this.frUpdateStrategy = frStrategy;
this.concreteUpdateStrategy = concreteStrategy;
this.reinforcementUpdateStrategy = reinforcementStrategy;
}
public HelperMaterialUpdateStrategy()
{ }
public void Update(IHelperMaterial targetObject, IHelperMaterial sourceObject)
{
CheckObject.ThrowIfNull(sourceObject);
CheckObject.ThrowIfNull(targetObject);
if (ReferenceEquals(targetObject, sourceObject)) { return; }
safetyFactorUpdateStrategy.Update(targetObject, sourceObject);
if (sourceObject is ILibMaterial)
{
UpdateLibMaterial(targetObject, sourceObject);
}
else if (sourceObject is IElasticMaterial)
{
ElasticUpdateStrategy.Update(targetObject as IElasticMaterial, sourceObject as IElasticMaterial);
}
else if (sourceObject is IFRMaterial)
{
FrUpdateStrategy.Update(targetObject as IFRMaterial, sourceObject as IFRMaterial);
}
else
{
ErrorCommonProcessor.ObjectTypeIsUnknown(typeof(IHelperMaterial), sourceObject.GetType());
}
}
private void UpdateLibMaterial(IHelperMaterial targetObject, IHelperMaterial sourceObject)
{
if (sourceObject is IConcreteLibMaterial concreteLibMaterial)
{
ConcreteUpdateStrategy.Update(targetObject as IConcreteLibMaterial, concreteLibMaterial);
}
else if (sourceObject is IReinforcementLibMaterial reinforcementLibMaterial)
{
ReinforcementUpdateStrategy.Update(targetObject as IReinforcementLibMaterial, reinforcementLibMaterial);
}
else if (sourceObject is ISteelLibMaterial steelLibMaterial)
{
SteelUpdateStrategy.Update(targetObject as ISteelLibMaterial, steelLibMaterial);
}
else
{
ErrorCommonProcessor.ObjectTypeIsUnknown(typeof(ILibMaterial), sourceObject.GetType());
}
}
}
}