Add Force DTOs

This commit is contained in:
Evgeny Redikultsev
2024-10-12 21:30:21 +05:00
parent 2c5c5db43a
commit 7e54aa0407
64 changed files with 1237 additions and 216 deletions

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@@ -2,7 +2,7 @@
{
public enum CalcTerms
{
ShortTerm,
LongTerm,
ShortTerm = 1,
LongTerm = 2,
}
}

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@@ -1,5 +1,6 @@
using StructureHelperCommon.Infrastructures.Exceptions;
using StructureHelperCommon.Models;
using StructureHelperCommon.Models.Analyses;
using StructureHelperCommon.Models.Loggers;
using System;
using System.Collections.Generic;
@@ -9,11 +10,22 @@ using System.Threading.Tasks;
namespace StructureHelperCommon.Infrastructures.Interfaces
{
public class CheckConvertLogic<T, V> : ICheckLogic
where T : ISaveable
public class CheckConvertLogic<T, V> : ICheckConvertLogic<T, V> where T : ISaveable
where V : ISaveable
{
private string checkResult;
public CheckConvertLogic(IConvertStrategy<T, V> source)
{
ConvertStrategy = source;
TraceLogger = source.TraceLogger;
}
public CheckConvertLogic()
{
}
public IConvertStrategy<T, V> ConvertStrategy { get; set; }
public string CheckResult => checkResult;

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@@ -18,9 +18,20 @@ namespace StructureHelperCommon.Infrastructures.Interfaces
public IConvertStrategy<T,V> ConvertStrategy { get; set; }
public Dictionary<(Guid id, Type type), ISaveable> ReferenceDictionary { get; set; }
public DictionaryConvertStrategy(IBaseConvertStrategy baseConvertStrategy, IConvertStrategy<T, V> convertStrategy)
{
ReferenceDictionary = baseConvertStrategy.ReferenceDictionary;
TraceLogger = baseConvertStrategy.TraceLogger;
ConvertStrategy = convertStrategy;
}
public DictionaryConvertStrategy()
{
}
public T Convert(V source)
{
ICheckInputData();
CheckInputData();
T val;
var key = (source.Id, typeof(T));
if (ReferenceDictionary.ContainsKey(key))
@@ -38,7 +49,7 @@ namespace StructureHelperCommon.Infrastructures.Interfaces
}
return val;
}
private void ICheckInputData()
private void CheckInputData()
{
if(ReferenceDictionary is null)
{
@@ -47,6 +58,6 @@ namespace StructureHelperCommon.Infrastructures.Interfaces
throw new StructureHelperException(errorString);
}
}
}
}

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@@ -0,0 +1,12 @@
using StructureHelperCommon.Models;
using System;
using System.Collections.Generic;
namespace StructureHelperCommon.Infrastructures.Interfaces
{
public interface IBaseConvertStrategy
{
Dictionary<(Guid id, Type type), ISaveable> ReferenceDictionary { get; set; }
IShiftTraceLogger TraceLogger { get; set; }
}
}

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@@ -0,0 +1,12 @@
using StructureHelperCommon.Models;
namespace StructureHelperCommon.Infrastructures.Interfaces
{
public interface ICheckConvertLogic<T, V> : ICheckLogic
where T : ISaveable
where V : ISaveable
{
IConvertStrategy<T, V> ConvertStrategy { get; set; }
IShiftTraceLogger? TraceLogger { get; set; }
}
}

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@@ -7,12 +7,10 @@ using System.Threading.Tasks;
namespace StructureHelperCommon.Infrastructures.Interfaces
{
public interface IConvertStrategy<T,V>
public interface IConvertStrategy<T,V> : IBaseConvertStrategy
where T :ISaveable
where V :ISaveable
{
Dictionary<(Guid id, Type type), ISaveable> ReferenceDictionary { get; set; }
IShiftTraceLogger TraceLogger { get; set; }
T Convert(V source);
}
}

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@@ -1,28 +1,33 @@
using StructureHelperCommon.Infrastructures.Enums;
using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Models.Forces.Logics;
using System;
namespace StructureHelperCommon.Models.Forces
{
public class DesignForceTuple : IDesignForceTuple
{
private IUpdateStrategy<IDesignForceTuple> updateStrategy = new DesignForceTupleUpdateStrategy();
public Guid Id { get; }
public LimitStates LimitState { get; set; }
public CalcTerms CalcTerm { get; set; }
public IForceTuple ForceTuple { get; set; }
public IForceTuple ForceTuple { get; set; } = new ForceTuple();
public DesignForceTuple(LimitStates limitState, CalcTerms calcTerm) : this()
public DesignForceTuple(Guid id)
{
LimitState = limitState;
CalcTerm = calcTerm;
Id = id;
}
public DesignForceTuple()
public DesignForceTuple() : this (Guid.NewGuid())
{
ForceTuple = new ForceTuple();
}
public object Clone()
{
var newTuple = new DesignForceTuple(this.LimitState, this.CalcTerm);
newTuple.ForceTuple = this.ForceTuple.Clone() as ForceTuple;
var newTuple = new DesignForceTuple();
updateStrategy.Update(newTuple, this);
return newTuple;
}
}

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@@ -15,11 +15,11 @@ namespace StructureHelperCommon.Models.Forces
{
if (forceType == ForceType.Force_zero)
{
return new DesignForceTuple(limitState, calcTerm);
return new DesignForceTuple() { LimitState = limitState, CalcTerm = calcTerm };
}
else if (forceType == ForceType.Force_Mx50My50Nz100)
{
var tuple = new DesignForceTuple(limitState, calcTerm);
var tuple = new DesignForceTuple() { LimitState = limitState, CalcTerm = calcTerm };
var forceTuple = tuple.ForceTuple;
forceTuple.Mx = -50e3d;
forceTuple.My = -50e3d;

View File

@@ -32,10 +32,26 @@ namespace StructureHelperCommon.Models.Forces
ForcePoint = new Point2D() { X = 0, Y = 0 };
DesignForces = new List<IDesignForceTuple>
{
new DesignForceTuple(LimitStates.ULS, CalcTerms.ShortTerm),
new DesignForceTuple(LimitStates.ULS, CalcTerms.LongTerm),
new DesignForceTuple(LimitStates.SLS, CalcTerms.ShortTerm),
new DesignForceTuple(LimitStates.SLS, CalcTerms.LongTerm)
new DesignForceTuple()
{
LimitState = LimitStates.ULS,
CalcTerm = CalcTerms.ShortTerm
},
new DesignForceTuple()
{
LimitState = LimitStates.ULS,
CalcTerm = CalcTerms.LongTerm
},
new DesignForceTuple()
{
LimitState = LimitStates.SLS,
CalcTerm = CalcTerms.ShortTerm
},
new DesignForceTuple()
{
LimitState = LimitStates.SLS,
CalcTerm = CalcTerms.LongTerm
}
};
}
public ForceCombinationList() : this (Guid.NewGuid()) { }

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@@ -1,5 +1,6 @@
using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Services.Forces;
using System;
using System.ComponentModel.DataAnnotations;
namespace StructureHelperCommon.Models.Forces
@@ -9,6 +10,8 @@ namespace StructureHelperCommon.Models.Forces
{
private readonly IUpdateStrategy<IForceTuple> updateStrategy = new ForceTupleUpdateStrategy();
/// <inheritdoc/>
public Guid Id { get; }
/// <inheritdoc/>
public double Mx { get; set; }
/// <inheritdoc/>
public double My { get; set; }
@@ -21,6 +24,16 @@ namespace StructureHelperCommon.Models.Forces
/// <inheritdoc/>
public double Mz { get; set; }
public ForceTuple(Guid id)
{
Id = id;
}
public ForceTuple() : this (Guid.NewGuid())
{
}
public void Clear()
{
Mx = 0d;

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@@ -1,10 +1,11 @@
using System;
using System.CodeDom;
using StructureHelperCommon.Infrastructures.Enums;
using StructureHelperCommon.Infrastructures.Interfaces;
namespace StructureHelperCommon.Models.Forces
{
public interface IDesignForceTuple : ICloneable
public interface IDesignForceTuple : ISaveable, ICloneable
{
LimitStates LimitState { get; set; }
CalcTerms CalcTerm { get; set; }

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@@ -1,11 +1,12 @@
using System;
using StructureHelperCommon.Infrastructures.Interfaces;
using System;
namespace StructureHelperCommon.Models.Forces
{
/// <summary>
/// Interface for generic force for beams
/// </summary>
public interface IForceTuple : ICloneable
public interface IForceTuple : ISaveable, ICloneable
{
/// <summary>
/// Bending moment round about x-axis

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@@ -14,9 +14,9 @@ namespace StructureHelperCommon.Models.Forces
readonly IUpdateStrategy<IForceAction> forceUpdateStrategy = new ForceActionUpdateStrategy();
public void Update(IAction targetObject, IAction sourceObject)
{
CheckObject.IsNull(targetObject);
CheckObject.IsNull(sourceObject);
if (ReferenceEquals(targetObject, sourceObject)) { return; }
CheckObject.CompareTypes(targetObject, sourceObject);
targetObject.Name = sourceObject.Name;
if (targetObject is IForceAction forceAction)
{

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@@ -0,0 +1,38 @@
using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StructureHelperCommon.Models.Forces.Logics
{
public class DesignForceTupleUpdateStrategy : IUpdateStrategy<IDesignForceTuple>
{
private IUpdateStrategy<IForceTuple> forceTupleUpdateStrategy;
public DesignForceTupleUpdateStrategy(IUpdateStrategy<IForceTuple> forceTupleUpdateStrategy)
{
this.forceTupleUpdateStrategy = forceTupleUpdateStrategy;
}
public DesignForceTupleUpdateStrategy() : this (new ForceTupleUpdateStrategy())
{
}
public void Update(IDesignForceTuple targetObject, IDesignForceTuple sourceObject)
{
CheckObject.IsNull(targetObject);
CheckObject.IsNull(sourceObject);
if (ReferenceEquals(targetObject, sourceObject)) { return; }
targetObject.LimitState = sourceObject.LimitState;
targetObject.CalcTerm = sourceObject.CalcTerm;
if (sourceObject.ForceTuple is not null)
{
forceTupleUpdateStrategy.Update(targetObject.ForceTuple, sourceObject.ForceTuple);
}
}
}
}

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@@ -0,0 +1,36 @@
using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Models.Shapes;
using StructureHelperCommon.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StructureHelperCommon.Models.Forces.Logics
{
public class ForceActionBaseUpdateStrategy : IUpdateStrategy<IForceAction>
{
private readonly IUpdateStrategy<IPoint2D> pointStrategy;
public ForceActionBaseUpdateStrategy(IUpdateStrategy<IPoint2D> pointStrategy)
{
this.pointStrategy = pointStrategy;
}
public ForceActionBaseUpdateStrategy() : this(new Point2DUpdateStrategy())
{
}
public void Update(IForceAction targetObject, IForceAction sourceObject)
{
CheckObject.IsNull(targetObject);
CheckObject.IsNull(sourceObject);
if (ReferenceEquals(targetObject, sourceObject)) { return; }
targetObject.Name = sourceObject.Name;
targetObject.SetInGravityCenter = sourceObject.SetInGravityCenter;
pointStrategy.Update(targetObject.ForcePoint, sourceObject.ForcePoint);
}
}
}

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@@ -8,21 +8,45 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using StructureHelperCommon.Infrastructures.Exceptions;
using StructureHelperCommon.Models.Forces.Logics;
namespace StructureHelperCommon.Models.Forces
{
public class ForceActionUpdateStrategy : IUpdateStrategy<IForceAction>
{
private readonly IUpdateStrategy<IPoint2D> pointStrategy = new Point2DUpdateStrategy();
private readonly IUpdateStrategy<IDesignForcePair> forcePairUpdateStrategy = new ForcePairUpdateStrategy();
private readonly IUpdateStrategy<IForceCombinationByFactor> factorUpdateStrategy = new FactorCombinationUpdateStrategy();
private readonly IUpdateStrategy<IForceCombinationList> forceListUpdateStrategy = new ForceCombinationListUpdateStrategy();
private readonly IUpdateStrategy<IForceAction> forceActionUpdateStrategy;
private readonly IUpdateStrategy<IDesignForcePair> forcePairUpdateStrategy;
private readonly IUpdateStrategy<IForceCombinationByFactor> factorUpdateStrategy;
private readonly IUpdateStrategy<IForceCombinationList> forceListUpdateStrategy;
public ForceActionUpdateStrategy(
IUpdateStrategy<IForceAction> forceActionUpdateStrategy,
IUpdateStrategy<IDesignForcePair> forcePairUpdateStrategy,
IUpdateStrategy<IForceCombinationByFactor> factorUpdateStrategy,
IUpdateStrategy<IForceCombinationList> forceListUpdateStrategy)
{
this.forceActionUpdateStrategy = forceActionUpdateStrategy;
this.forcePairUpdateStrategy = forcePairUpdateStrategy;
this.factorUpdateStrategy = factorUpdateStrategy;
this.forceListUpdateStrategy = forceListUpdateStrategy;
}
public ForceActionUpdateStrategy() : this(
new ForceActionBaseUpdateStrategy(),
new ForcePairUpdateStrategy(),
new ForceCombinationByFactorUpdateStrategy(),
new ForceCombinationListUpdateStrategy()
)
{
}
public void Update(IForceAction targetObject, IForceAction sourceObject)
{
CheckObject.IsNull(targetObject);
CheckObject.IsNull(sourceObject);
if (ReferenceEquals(targetObject, sourceObject)) { return; }
CheckObject.CompareTypes(targetObject, sourceObject);
targetObject.SetInGravityCenter = sourceObject.SetInGravityCenter;
pointStrategy.Update(targetObject.ForcePoint, sourceObject.ForcePoint);
forceActionUpdateStrategy.Update(targetObject, sourceObject);
UpdateChildProperties(targetObject, sourceObject);
}

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@@ -8,20 +8,21 @@ using System.Threading.Tasks;
namespace StructureHelperCommon.Models.Forces
{
public class FactorCombinationUpdateStrategy : IUpdateStrategy<IForceCombinationByFactor>
public class ForceCombinationByFactorUpdateStrategy : IUpdateStrategy<IForceCombinationByFactor>
{
private IUpdateStrategy<IForceTuple> tupleUpdateStrategy;
public FactorCombinationUpdateStrategy(IUpdateStrategy<IForceTuple> tupleUpdateStrategy)
public ForceCombinationByFactorUpdateStrategy(IUpdateStrategy<IForceTuple> tupleUpdateStrategy)
{
this.tupleUpdateStrategy = tupleUpdateStrategy;
}
public FactorCombinationUpdateStrategy() : this(new ForceTupleUpdateStrategy())
public ForceCombinationByFactorUpdateStrategy() : this(new ForceTupleUpdateStrategy())
{
}
public void Update(IForceCombinationByFactor targetObject, IForceCombinationByFactor sourceObject)
{
CheckObject.CompareTypes(targetObject, sourceObject);
CheckObject.IsNull(targetObject);
CheckObject.IsNull(sourceObject);
if (ReferenceEquals(targetObject, sourceObject)) { return; }
tupleUpdateStrategy.Update(targetObject.FullSLSForces, sourceObject.FullSLSForces);
targetObject.ULSFactor = sourceObject.ULSFactor;

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@@ -1,4 +1,5 @@
using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Models.Forces.Logics;
using StructureHelperCommon.Services;
using System;
using System.Collections.Generic;
@@ -10,10 +11,22 @@ namespace StructureHelperCommon.Models.Forces
{
public class ForceCombinationListUpdateStrategy : IUpdateStrategy<IForceCombinationList>
{
private IUpdateStrategy<IDesignForceTuple> designForceTupleUpdateStrategy;
public ForceCombinationListUpdateStrategy(IUpdateStrategy<IDesignForceTuple> designForceTupleUpdateStrategy)
{
this.designForceTupleUpdateStrategy = designForceTupleUpdateStrategy;
}
public ForceCombinationListUpdateStrategy() : this (new DesignForceTupleUpdateStrategy())
{
}
public void Update(IForceCombinationList targetObject, IForceCombinationList sourceObject)
{
CheckObject.IsNull(targetObject, sourceObject);
if (ReferenceEquals(targetObject, sourceObject)) { return; }
CheckObject.CompareTypes(targetObject, sourceObject);
targetObject.DesignForces.Clear();
foreach (var item in sourceObject.DesignForces)
{

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@@ -1,5 +1,6 @@
using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Services.Forces;
using System;
namespace StructureHelperCommon.Models.Forces
{
@@ -8,6 +9,8 @@ namespace StructureHelperCommon.Models.Forces
{
private readonly IUpdateStrategy<IForceTuple> updateStrategy = new ForceTupleUpdateStrategy();
/// <inheritdoc/>
public Guid Id { get; }
/// <inheritdoc/>
public double Mx { get; set; }
/// <inheritdoc/>
public double My { get; set; }
@@ -20,6 +23,16 @@ namespace StructureHelperCommon.Models.Forces
/// <inheritdoc/>
public double Mz { get; set; }
public StrainTuple(Guid id)
{
Id = id;
}
public StrainTuple() : this (Guid.NewGuid())
{
}
public void Clear()
{
Mx = 0d;