Impliment IOneVaribleFunction to delegate

This commit is contained in:
Иван Ивашкин
2025-02-15 19:20:52 +05:00
parent e0acca2e36
commit 68a1e62c18
6 changed files with 24 additions and 20 deletions

View File

@@ -7,6 +7,7 @@ using StructureHelper.Windows.ViewModels;
using StructureHelperCommon.Infrastructures.Enums;
using StructureHelperCommon.Infrastructures.Settings;
using StructureHelperCommon.Services.ColorServices;
using StructureHelperLogics.Models.Materials;
using System;
using System.Collections.Generic;
using System.Linq;
@@ -174,7 +175,7 @@ namespace StructureHelper.Windows.Graphs
for (double s = minValue; s < maxValue; s += step)
{
double strain = s * factor;
double diagramValue = loaderMaterial.Diagram.Invoke(loaderMaterial.DiagramParameters, strain) * factor;
double diagramValue = loaderMaterial.Diagram.Invoke(loaderMaterial.DiagramParameters, strain) * factor; //!!!!!!!!!!!!!!!!!!!!
StressEntity stressEntity = new()
{
LimitState = limitState,

View File

@@ -108,7 +108,7 @@ namespace StructureHelperLogics.Models.Materials
private static IHeadMaterial GetFunction()
{
var material = new HeadMaterial();
material.HelperMaterial = new ReinforcementLibMaterial();
material.HelperMaterial = new FunctionMaterial() { Modulus = 2e11d, CompressiveStrength = 4e8d, TensileStrength = 4e8d };
return material;
}
}

View File

@@ -1,5 +1,6 @@
using LoaderCalculator.Data.Materials;
using StructureHelperCommon.Infrastructures.Enums;
using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Models.Materials.Libraries;
using StructureHelperLogics.Models.Materials.Logics;
using System;
@@ -14,9 +15,10 @@ namespace StructureHelperLogics.Models.Materials
{
private IFunctionMaterialLogic functionMaterialLogic => new FunctionMaterialLogic();
public double Modulus { get; set; }
public double CompressiveStrength { get; set; }
public double TensileStrength { get; set; }
public double CompressiveStrength { get; set; }
public double TensileStrength { get; set; }
public List<IMaterialSafetyFactor> SafetyFactors { get; } = new();
public IOneVariableFunction Function { get; set; }
public Guid Id { get; }
@@ -33,7 +35,6 @@ namespace StructureHelperLogics.Models.Materials
var material = functionMaterialLogic.GetLoaderMaterial(this, limitState, calcTerm);
return material;
}
public object Clone()
{
var newItem = new FunctionMaterial();
@@ -41,7 +42,6 @@ namespace StructureHelperLogics.Models.Materials
updateStrategy.Update(newItem, this);
return newItem;
}
public IMaterial GetCrackedLoaderMaterial(LimitStates limitState, CalcTerms calcTerm)
{
return GetLoaderMaterial(limitState, calcTerm);

View File

@@ -1,4 +1,6 @@
using System;
using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Models.Materials.Libraries;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@@ -8,6 +10,10 @@ namespace StructureHelperLogics.Models.Materials
{
internal interface IFunctionMaterial : IHelperMaterial
{
double Modulus { get; set; }
double CompressiveStrength { get; set; }
double TensileStrength { get; set; }
List<IMaterialSafetyFactor> SafetyFactors { get; }
public IOneVariableFunction Function { get; set; }
}
}

View File

@@ -12,12 +12,14 @@ namespace StructureHelperLogics.Models.Materials.Logics
internal class FunctionMaterialLogic : IFunctionMaterialLogic
{
private List<double> parameters;
private IFunctionMaterial functionMaterial;
public IMaterial GetLoaderMaterial(IFunctionMaterial functionMaterial, LimitStates limitState, CalcTerms calcTerm, double factor = 1d)
{
IMaterial material = new Material();
/*material.InitModulus = functionMaterial.Modulus;
material.InitModulus = functionMaterial.Modulus;
IFactorLogic factorLogic = new FactorLogic(functionMaterial.SafetyFactors);
var factors = factorLogic.GetTotalFactor(limitState, calcTerm);
this.functionMaterial = functionMaterial;
parameters = new List<double>()
{
functionMaterial.Modulus,
@@ -25,17 +27,12 @@ namespace StructureHelperLogics.Models.Materials.Logics
functionMaterial.TensileStrength * factors.Tensile * factor
};
material.DiagramParameters = parameters;
material.Diagram = GetStressByStrain;*/
material.Diagram = GetStressByStrain;
return material;
}
private double GetStressByStrain(IEnumerable<double> parameters1, double strain)
{
double modulus = parameters.First();
double stress = modulus * strain;
double compressiveStrength = (-1d) * parameters.ElementAt(1);
double tensileStrength = parameters.ElementAt(2);
if (stress > tensileStrength || stress < compressiveStrength) { return 0d; }
else { return stress; }
return functionMaterial.Function.GetByX(strain);
}
}
}

View File

@@ -47,7 +47,7 @@
<FileName>Models\Materials\IConcreteLibMaterial.cs</FileName>
</TypeIdentifier>
</Interface>
<Interface Name="StructureHelperLogics.Models.Materials.IElasticMaterial" Collapsed="true">
<Interface Name="StructureHelperLogics.Models.Materials.IElasticMaterial">
<Position X="3.25" Y="2" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAAgAEAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAA=</HashCode>
@@ -69,7 +69,7 @@
</TypeIdentifier>
</Interface>
<Interface Name="StructureHelperLogics.Models.Materials.IHelperMaterial" Collapsed="true">
<Position X="4.25" Y="0.5" Width="1.5" />
<Position X="3.25" Y="0.5" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAQAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</HashCode>
<FileName>Models\Materials\IHelperMaterial.cs</FileName>
@@ -89,7 +89,7 @@
<FileName>Models\Materials\IMaterialOptionLogic.cs</FileName>
</TypeIdentifier>
</Interface>
<Interface Name="StructureHelperLogics.Models.Materials.IReinforcementLibMaterial" Collapsed="true">
<Interface Name="StructureHelperLogics.Models.Materials.IReinforcementLibMaterial">
<Position X="5" Y="5" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</HashCode>
@@ -106,7 +106,7 @@
<Interface Name="StructureHelperLogics.Models.Materials.IFunctionMaterial">
<Position X="0.75" Y="2" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</HashCode>
<HashCode>AAAAAAAAgAEAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAA=</HashCode>
<FileName>Models\Materials\IFunctionMaterial.cs</FileName>
</TypeIdentifier>
</Interface>