Добавил методы для формирования исходных примитивов для триангуляции
This commit is contained in:
@@ -1,7 +1,11 @@
|
||||
using System;
|
||||
using System.Windows.Media;
|
||||
using StructureHelper.Infrastructure.Enums;
|
||||
using StructureHelper.Models.Materials;
|
||||
using StructureHelper.Windows.MainWindow;
|
||||
using StructureHelperLogics.Data.Shapes;
|
||||
using StructureHelperLogics.NdmCalculations.Entities;
|
||||
using StructureHelperLogics.NdmCalculations.Materials;
|
||||
|
||||
namespace StructureHelper.Infrastructure.UI.DataContexts
|
||||
{
|
||||
@@ -26,5 +30,19 @@ namespace StructureHelper.Infrastructure.UI.DataContexts
|
||||
ShowedX = 0;
|
||||
ShowedY = 0;
|
||||
}
|
||||
|
||||
public override INdmPrimitive GetNdmPrimitive()
|
||||
{
|
||||
double strength = 0;
|
||||
double centerX = 0;
|
||||
double centerY = 0;
|
||||
double area = 0;
|
||||
string materialName = "s400";
|
||||
ICenter center = new Center() { X = centerX, Y = centerY };
|
||||
IShape shape = new Point() { Area = area };
|
||||
IPrimitiveMaterial primitiveMaterial = new PrimitiveMaterial() { MaterialType = GetMaterialTypes(), ClassName = materialName, Strength = strength }; ;
|
||||
INdmPrimitive ndmPrimitive = new NdmPrimitive() { Center = center, Shape = shape, PrimitiveMaterial = primitiveMaterial };
|
||||
return ndmPrimitive;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,8 @@ using System.Windows.Media;
|
||||
using StructureHelper.Infrastructure.Enums;
|
||||
using StructureHelper.Models.Materials;
|
||||
using StructureHelper.Windows.MainWindow;
|
||||
using StructureHelperLogics.NdmCalculations.Entities;
|
||||
using StructureHelperLogics.NdmCalculations.Materials;
|
||||
|
||||
namespace StructureHelper.Infrastructure.UI.DataContexts
|
||||
{
|
||||
@@ -254,5 +256,15 @@ namespace StructureHelper.Infrastructure.UI.DataContexts
|
||||
if (Type == PrimitiveType.Rectangle) Y = -showedY + Xy1 - PrimitiveHeight;
|
||||
if (Type == PrimitiveType.Ellipse) Y = -showedY + Xy1 - PrimitiveWidth / 2;
|
||||
}
|
||||
|
||||
public abstract INdmPrimitive GetNdmPrimitive();
|
||||
public MaterialTypes GetMaterialTypes()
|
||||
{
|
||||
MaterialTypes materialTypes;
|
||||
if (Material is ConcreteDefinition) { materialTypes = MaterialTypes.Concrete; }
|
||||
else if (Material is RebarDefinition) { materialTypes = MaterialTypes.Reinforcement; }
|
||||
else { throw new Exception("MaterialType is unknown"); }
|
||||
return materialTypes;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,9 @@ using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using StructureHelper.Infrastructure.Enums;
|
||||
using StructureHelper.Windows.MainWindow;
|
||||
using StructureHelperLogics.Data.Shapes;
|
||||
using StructureHelperLogics.NdmCalculations.Entities;
|
||||
using StructureHelperLogics.NdmCalculations.Materials;
|
||||
|
||||
namespace StructureHelper.Infrastructure.UI.DataContexts
|
||||
{
|
||||
@@ -15,5 +18,20 @@ namespace StructureHelper.Infrastructure.UI.DataContexts
|
||||
ShowedX = 0;
|
||||
ShowedY = 0;
|
||||
}
|
||||
|
||||
public override INdmPrimitive GetNdmPrimitive()
|
||||
{
|
||||
double strength = 0;
|
||||
double centerX = 0;
|
||||
double centerY = 0;
|
||||
string materialName = "C20";
|
||||
ICenter center = new Center() { X = centerX, Y = centerY };
|
||||
double height = 0;
|
||||
double width = 0;
|
||||
IShape shape = new StructureHelperLogics.Data.Shapes.Rectangle() { Height = height, Width = width, Angle = 0 };
|
||||
IPrimitiveMaterial primitiveMaterial = new PrimitiveMaterial() { MaterialType = GetMaterialTypes(), ClassName = materialName, Strength = strength }; ;
|
||||
INdmPrimitive ndmPrimitive = new NdmPrimitive() { Center = center, Shape = shape, PrimitiveMaterial = primitiveMaterial };
|
||||
return ndmPrimitive;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -157,5 +157,11 @@
|
||||
<ItemGroup>
|
||||
<Folder Include="Logics\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="StructureHelperLogics\StructureHelperLogics.csproj">
|
||||
<Project>{330BEF5B-15BE-4D2C-A750-B1AE50FB2BE3}</Project>
|
||||
<Name>StructureHelperLogics</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
Reference in New Issue
Block a user