Files
GroundOrganizer/Geometry/Point2d.cs
2026-01-06 02:07:18 +03:00

121 lines
2.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Geo
{
[Serializable]
public class Point2d
{
double[] arr = new double[2];
public double this[int i] { get => arr[i]; set => arr[i] = value; }
public double X { get => arr[0]; set => arr[0] = value; }
public double Y { get => arr[1]; set => arr[1] = value; }
public Point2d()
{
arr = new double[2];
}
public Point2d(double x, double y)
{
arr = new double[2];
arr[0] = x; arr[1] = y;
}
public Point2d(Point2d source)
{
arr = new double[2];
arr = (double[])source.arr.Clone();
}
public Point2d(Point3d source)
{
arr = new double[2];
arr[0]=source.X; arr[1] = source.Y;
}
public Point2d(double[] source)
{
arr = new double[2];
if (source.Length >= 2)
{
arr[0] = source[0]; arr[1] = source[1];
}
}
public double[] ToArray()
{
return new double[] { X, Y };
}
public Vector2d ToVector2d()
{
return new Vector2d { Vx = X, Vy = Y};
}
public Vector3d ToVector3d()
{
return new Vector3d { Vx = X, Vy = Y, Vz = 0 };
}
public Point3d ToPoint3d()
{
return new Point3d { X = X, Y = Y, Z = 0 };
}
public Point2d FromArray(double[] arr)
{
X = arr[0]; Y = arr[1];
return this;
}
public double LengthTo(Point2d node)
{
Line2d line = new Line2d(this, node);
return line.Length;
}
public static Vector2d operator -(Point2d pt1, Point2d pt2)
{
Vector2d res = new Vector2d();
res[0] = pt1.X - pt2.X;
res[1] = pt1.Y - pt2.Y;
return res;
}
public static bool operator ==(Point2d p1, Point2d p2)
{
bool check = false;
if (p1.X == p2.X && p1.Y == p2.Y)
{
check = true;
}
return (check);
}
public static bool operator !=(Point2d p1, Point2d p2)
{
bool check = true;
if (p1.X == p2.X && p1.Y == p2.Y)
{
check = false;
}
return (check);
}
public override bool Equals(object obj)
{
return base.Equals(obj);
}
public override int GetHashCode()
{
return base.GetHashCode();
}
}
}