Files
StructureHelper/StructureHelperLogics/Models/Materials/ConcreteLibMaterial.cs
2023-04-02 17:37:22 +05:00

93 lines
4.2 KiB
C#

using StructureHelperCommon.Infrastructures.Enums;
using StructureHelperCommon.Infrastructures.Exceptions;
using StructureHelperCommon.Infrastructures.Strings;
using StructureHelperCommon.Models.Materials.Libraries;
using LoaderMaterials = LoaderCalculator.Data.Materials;
using LoaderMaterialBuilders = LoaderCalculator.Data.Materials.MaterialBuilders;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using StructureHelperCommon.Infrastructures.Settings;
using LoaderMaterialLogic = LoaderCalculator.Data.Materials.MaterialBuilders.MaterialLogics;
namespace StructureHelperLogics.Models.Materials
{
public class ConcreteLibMaterial : IConcreteLibMaterial
{
public ILibMaterialEntity MaterialEntity { get; set; }
public List<IMaterialSafetyFactor> SafetyFactors { get; }
public bool TensionForULS { get ; set; }
public bool TensionForSLS { get; set; }
public double Humidity { get; set; }
private IMaterialOptionLogic optionLogic;
private LoaderMaterialLogic.ITrueStrengthLogic strengthLogic;
public ConcreteLibMaterial()
{
SafetyFactors = new List<IMaterialSafetyFactor>();
SafetyFactors.AddRange(PartialCoefficientFactory.GetDefaultConcreteSafetyFactors(ProgramSetting.CodeType));
optionLogic = new MaterialOptionLogic(new LoaderMaterialBuilders.ConcreteOptions());
TensionForULS = false;
TensionForSLS = true;
Humidity = 0.55d;
}
public object Clone()
{
return new ConcreteLibMaterial() { MaterialEntity = MaterialEntity, TensionForULS = TensionForULS, TensionForSLS = TensionForSLS };
}
public LoaderMaterials.IMaterial GetLoaderMaterial(LimitStates limitState, CalcTerms calcTerm)
{
var materialOptions = optionLogic.SetMaterialOptions(MaterialEntity, limitState, calcTerm) as LoaderMaterialBuilders.ConcreteOptions;
materialOptions.WorkInTension = false;
if (limitState == LimitStates.ULS & TensionForULS == true)
{
materialOptions.WorkInTension = true;
}
if (limitState == LimitStates.SLS & TensionForSLS == true)
{
materialOptions.WorkInTension = true;
}
var strength = GetStrengthFactors(limitState, calcTerm);
materialOptions.ExternalFactor.Compressive = strength.Compressive;
materialOptions.ExternalFactor.Tensile = strength.Tensile;
LoaderMaterialBuilders.IMaterialBuilder builder = new LoaderMaterialBuilders.ConcreteBuilder(materialOptions);
LoaderMaterialBuilders.IBuilderDirector director = new LoaderMaterialBuilders.BuilderDirector(builder);
return director.BuildMaterial();
}
public (double Compressive, double Tensile) GetStrengthFactors(LimitStates limitState, CalcTerms calcTerm)
{
double compressionVal = 1d;
double tensionVal = 1d;
foreach (var item in SafetyFactors.Where(x => x.Take == true))
{
compressionVal *= item.GetFactor(StressStates.Compression, calcTerm, limitState);
tensionVal *= item.GetFactor(StressStates.Tension, calcTerm, limitState);
}
return (compressionVal, tensionVal);
}
public (double Compressive, double Tensile) GetStrength(LimitStates limitState, CalcTerms calcTerm)
{
strengthLogic = new LoaderMaterialLogic.TrueStrengthConcreteLogicSP63_2018(MaterialEntity.MainStrength);
var strength = strengthLogic.GetTrueStrength();
double compressionFactor = 1d;
double tensionFactor = 1d;
if (limitState == LimitStates.ULS)
{
compressionFactor /= 1.3d;
tensionFactor /= 1.5d;
var factors = GetStrengthFactors(limitState, calcTerm);
compressionFactor *= factors.Compressive;
tensionFactor *= factors.Tensile;
}
return (strength.Compressive * compressionFactor, strength.Tensile * tensionFactor);
}
}
}