95 lines
4.5 KiB
C#
95 lines
4.5 KiB
C#
using System;
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using System.Collections.Generic;
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using LoaderCalculator.Data.Materials;
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using LoaderCalculator.Data.Materials.MaterialBuilders;
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using LoaderCalculator.Data.Ndms;
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using StructureHelperCommon.Infrastructures.Enums;
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using StructureHelperCommon.Infrastructures.Exceptions;
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using StructureHelperCommon.Infrastructures.Strings;
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using StructureHelperLogics.Models.Materials;
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using StructureHelperCommon.Models.Shapes;
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using StructureHelperLogics.Models.Primitives;
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using StructureHelper.Models.Materials;
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using StructureHelperLogics.NdmCalculations.Primitives;
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namespace StructureHelperLogics.NdmCalculations.Triangulations
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{
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public static class Triangulation
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{
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public static IEnumerable<INdm> GetNdms(IEnumerable<INdmPrimitive> ndmPrimitives, ITriangulationOptions options)
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{
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List<INdm> ndms = new List<INdm>();
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var headMaterials = GetPrimitiveMaterials(ndmPrimitives);
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Dictionary<string, IMaterial> materials = GetMaterials(headMaterials, options);
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foreach (var ndmPrimitive in ndmPrimitives)
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{
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IHeadMaterial headMaterial = ndmPrimitive.HeadMaterial;
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IMaterial material;
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if (materials.TryGetValue(headMaterial.Id, out material) == false) { throw new Exception("Material dictionary is not valid"); }
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IEnumerable<INdm> localNdms = GetNdmsByPrimitive(ndmPrimitive, material);
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ndms.AddRange(localNdms);
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}
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return ndms;
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}
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/// <summary>
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/// Returns dictionary of unique materials by collection of primitives
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/// </summary>
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/// <param name="ndmPrimitives"></param>
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/// <returns></returns>
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private static Dictionary<string, IHeadMaterial> GetPrimitiveMaterials(IEnumerable<INdmPrimitive> ndmPrimitives)
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{
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Dictionary<string, IHeadMaterial> headMaterials = new Dictionary<string, IHeadMaterial>();
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foreach (var ndmPrimitive in ndmPrimitives)
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{
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IHeadMaterial material = ndmPrimitive.HeadMaterial;
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if (!headMaterials.ContainsKey(material.Id)) { headMaterials.Add(material.Id, material); }
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}
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return headMaterials;
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}
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/// <summary>
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/// Return dictionary of ndm-materials by dictionary of primirive materials
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/// </summary>
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/// <param name="PrimitiveMaterials"></param>
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/// <param name="options"></param>
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/// <returns></returns>
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/// <exception cref="StructureHelperException"></exception>
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private static Dictionary<string, IMaterial> GetMaterials(Dictionary<string, IHeadMaterial> PrimitiveMaterials, ITriangulationOptions options)
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{
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Dictionary<string, IMaterial> materials = new Dictionary<string, IMaterial>();
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IEnumerable<string> keyCollection = PrimitiveMaterials.Keys;
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IMaterial material;
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foreach (string id in keyCollection)
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{
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IHeadMaterial headMaterial;
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if (PrimitiveMaterials.TryGetValue(id, out headMaterial) == false) { throw new StructureHelperException("Material dictionary is not valid"); }
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material = headMaterial.GetLoaderMaterial(options.LimiteState, options.CalcTerm);
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materials.Add(id, material);
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}
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return materials;
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}
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private static IEnumerable<INdm> GetNdmsByPrimitive(INdmPrimitive primitive, IMaterial material)
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{
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List<INdm> ndms = new List<INdm>();
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//ITriangulationLogicOptions options;
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//ICenter center = primitive.Center;
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//IShape shape = primitive.Shape;
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ndms.AddRange(primitive.GetNdms(material));
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//if (shape is IRectangleShape)
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//{
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// options = new RectangleTriangulationLogicOptions(primitive);
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// ITriangulationLogic logic = new RectangleTriangulationLogic(options);
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// ndms.AddRange(logic.GetNdmCollection(material));
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//}
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//else if (shape is IPoint)
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//{
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// options = new PointTriangulationLogicOptions(primitive);
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// IPointTriangulationLogic logic = new PointTriangulationLogic(options);
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// ndms.AddRange(logic.GetNdmCollection(material));
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//}
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//else { throw new StructureHelperException($"{ErrorStrings.ShapeIsNotCorrect} :{nameof(primitive.Shape)}"); }
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return ndms;
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}
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}
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}
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