Files
StructureHelper/StructureHelperLogics/NdmCalculations/Primitives/CirclePrimitive.cs
2023-03-05 19:50:24 +05:00

78 lines
2.6 KiB
C#

using LoaderCalculator.Data.Materials;
using LoaderCalculator.Data.Ndms;
using StructureHelper.Models.Materials;
using StructureHelperCommon.Models.Forces;
using StructureHelperCommon.Models.Shapes;
using StructureHelperCommon.Services.ShapeServices;
using StructureHelperLogics.NdmCalculations.Triangulations;
using StructureHelperLogics.Services.NdmPrimitives;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StructureHelperLogics.NdmCalculations.Primitives
{
public class CirclePrimitive : ICirclePrimitive
{
public int Id { get; set; }
public string Name { get; set; }
public double CenterX { get; set; }
public double CenterY { get; set; }
public IHeadMaterial? HeadMaterial { get; set; }
public IStrainTuple UsersPrestrain { get; }
public IStrainTuple AutoPrestrain { get; }
public IVisualProperty VisualProperty { get; }
public double Diameter { get; set; }
public double NdmMaxSize { get; set; }
public int NdmMinDivision { get; set; }
public bool ClearUnderlying { get; set; }
public bool Triangulate { get; set; }
public CirclePrimitive()
{
Name = "New Circle";
NdmMaxSize = 0.01d;
NdmMinDivision = 10;
VisualProperty = new VisualProperty { Opacity = 0.8d };
UsersPrestrain = new StrainTuple();
AutoPrestrain = new StrainTuple();
ClearUnderlying = false;
Triangulate = true;
}
public object Clone()
{
var primitive = new CirclePrimitive();
NdmPrimitivesService.CopyNdmProperties(this, primitive);
NdmPrimitivesService.CopyDivisionProperties(this, primitive);
ShapeService.CopyCircleProperties(this, primitive);
return primitive;
}
public IEnumerable<INdm> GetNdms(IMaterial material)
{
var ndms = new List<INdm>();
var options = new CircleTriangulationLogicOptions(this);
var logic = new CircleTriangulationLogic(options);
ndms.AddRange(logic.GetNdmCollection(material));
return ndms;
}
public void Save()
{
throw new NotImplementedException();
}
public bool IsPointInside(IPoint2D point)
{
var dX = CenterX - point.X;
var dY = CenterY - point.Y;
var distance = Math.Sqrt(dX * dX + dY * dY);
if (distance > Diameter / 2) { return false; }
return true;
}
}
}