44 lines
1.1 KiB
C#
44 lines
1.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StructureHelperCommon.Models.Forces
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{
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public class UniformlyDistributedLoad : IUniformlyDistributedLoad
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{
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private double relativeLoadLevel;
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public Guid Id { get; }
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public string Name { get; set; } = string.Empty;
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public double LoadValue { get; set; } = 0d;
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public double RelativeLoadLevel
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{
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get => relativeLoadLevel;
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set
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{
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if (value > 0.5d) { relativeLoadLevel = 0.5d; }
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if (value < -0.5d) { relativeLoadLevel = -0.5d; }
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relativeLoadLevel = value;
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}
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}
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public double StartCoordinate { get; set; } = double.NegativeInfinity;
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public double EndCoordinate { get; set; } = double.PositiveInfinity;
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/// <inheritdoc/>
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public double LoadRatio { get; set; } = 1;
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public UniformlyDistributedLoad(Guid id)
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{
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Id = id;
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}
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public object Clone()
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{
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throw new NotImplementedException();
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}
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}
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}
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