34 lines
998 B
C#
34 lines
998 B
C#
using StructureHelper.Models.Materials;
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using StructureHelperCommon.Infrastructures.Interfaces;
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using StructureHelperCommon.Models.Forces;
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using StructureHelperCommon.Models.Shapes;
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using StructureHelperLogics.Models.CrossSections;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StructureHelperLogics.NdmCalculations.Primitives
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{
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public interface INdmElement : ISaveable, ICloneable
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{
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/// <summary>
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/// Material of primitive
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/// </summary>
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IHeadMaterial? HeadMaterial { get; set; }
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/// <summary>
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/// Flag of triangulation
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/// </summary>
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bool Triangulate { get; set; }
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/// <summary>
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/// Prestrain assigned from user
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/// </summary>
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IForceTuple UsersPrestrain { get; }
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/// <summary>
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/// Prestrain assigned from calculations
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/// </summary>
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IForceTuple AutoPrestrain { get; }
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}
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}
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