Files
StructureHelper/StructureHelperCommon/Models/Forces/ForceCombinationList.cs
2025-01-08 21:15:07 +05:00

95 lines
3.3 KiB
C#

using StructureHelperCommon.Infrastructures.Enums;
using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Models.Shapes;
using StructureHelperCommon.Services.Forces;
using System;
using System.Collections.Generic;
using System.Linq;
namespace StructureHelperCommon.Models.Forces
{
/// <inheritdoc/>
public class ForceCombinationList : IForceCombinationList
{
readonly IUpdateStrategy<IAction> updateStrategy = new ActionUpdateStrategy();
/// <inheritdoc/>
public Guid Id { get; }
/// <inheritdoc/>
public string Name { get; set; }
/// <inheritdoc/>
public bool SetInGravityCenter { get; set; } = true;
/// <inheritdoc/>
public IPoint2D ForcePoint { get; set; } = new Point2D();
/// <inheritdoc/>
public List<IDesignForceTuple> DesignForces { get; set; }
public ForceCombinationList(Guid id)
{
Id = id;
DesignForces = new List<IDesignForceTuple>
{
new DesignForceTuple()
{
LimitState = LimitStates.ULS,
CalcTerm = CalcTerms.ShortTerm
},
new DesignForceTuple()
{
LimitState = LimitStates.ULS,
CalcTerm = CalcTerms.LongTerm
},
new DesignForceTuple()
{
LimitState = LimitStates.SLS,
CalcTerm = CalcTerms.ShortTerm
},
new DesignForceTuple()
{
LimitState = LimitStates.SLS,
CalcTerm = CalcTerms.LongTerm
}
};
}
public ForceCombinationList() : this (Guid.NewGuid()) { }
/// <inheritdoc/>
public object Clone()
{
var newItem = new ForceCombinationList();
updateStrategy.Update(newItem, this);
return newItem;
}
/// <inheritdoc/>
public IForceCombinationList GetCombination()
{
var result = Clone() as IForceCombinationList;
result.DesignForces.Clear();
var limitStates = new List<LimitStates>() { LimitStates.ULS, LimitStates.SLS };
var calcTerms = new List<CalcTerms>() { CalcTerms.ShortTerm, CalcTerms.LongTerm };
foreach (var limitState in limitStates)
{
foreach (var calcTerm in calcTerms)
{
var designForceTuple = new DesignForceTuple() { LimitState = limitState, CalcTerm = calcTerm };
var forceTupleList = DesignForces.Where(x => x.LimitState == limitState & x.CalcTerm == calcTerm);
foreach (var item in forceTupleList)
{
designForceTuple.ForceTuple = ForceTupleService.SumTuples(designForceTuple.ForceTuple, item.ForceTuple) as ForceTuple;
}
result.DesignForces.Add(designForceTuple);
}
}
return result;
}
public List<IForceCombinationList> GetCombinations()
{
var listResult = new List<IForceCombinationList>
{
GetCombination()
};
return listResult;
}
}
}