Files
StructureHelper/StructureHelperLogics/NdmCalculations/Triangulations/PointTriangulationLogic.cs
Evgeny Redikultsev 8fecfb931f Circle Primitive Added
2023-02-24 22:17:55 +05:00

38 lines
1.4 KiB
C#

using LoaderCalculator.Data.Materials;
using LoaderCalculator.Data.Ndms;
using System;
using System.Collections.Generic;
using StructureHelperCommon.Models.Shapes;
using LoaderCalculator.Data.Matrix;
using LoaderCalculator.Data.Ndms.Transformations;
namespace StructureHelperLogics.NdmCalculations.Triangulations
{
public class PointTriangulationLogic : IPointTriangulationLogic
{
public ITriangulationLogicOptions Options { get; }
public PointTriangulationLogic(ITriangulationLogicOptions options)
{
Options = options;
}
public IEnumerable<INdm> GetNdmCollection(IMaterial material)
{
IPointTriangulationLogicOptions options = Options as IPointTriangulationLogicOptions;
IPoint2D center = options.Center;
double area = options.Area;
List<INdm> ndmCollection = new List<INdm>();
INdm ndm = new Ndm { CenterX = center.X, CenterY = center.Y, Area = area, Material = material };
ndmCollection.Add(ndm);
NdmTransform.SetPrestrain(ndmCollection, new StrainMatrix() { Kx = options.Prestrain.Kx, Ky = options.Prestrain.Ky, EpsZ = options.Prestrain.EpsZ });
return ndmCollection;
}
public void ValidateOptions(ITriangulationLogicOptions options)
{
throw new NotImplementedException();
}
}
}