Files
StructureHelper/StructureHelperLogics/Models/Templates/CrossSections/RCs/RectGeometryLogic.cs
Evgeny Redikultsev 8fecfb931f Circle Primitive Added
2023-02-24 22:17:55 +05:00

107 lines
4.7 KiB
C#

using StructureHelper.Models.Materials;
using StructureHelperCommon.Models.Shapes;
using StructureHelperLogics.Models.Primitives;
using StructureHelperLogics.Models.Templates.RCs;
using StructureHelperLogics.NdmCalculations.Primitives;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StructureHelperLogics.Models.Templates.CrossSections.RCs
{
public class RectGeometryLogic : IRCGeometryLogic
{
RectangleBeamTemplate template;
IHeadMaterial concrete => HeadMaterials.ToList()[0];
IHeadMaterial reinforcement => HeadMaterials.ToList()[1];
RectangleShape rect => template.Shape as RectangleShape;
double width => rect.Width;
double height => rect.Height;
double area1 => Math.PI * template.BottomDiameter * template.BottomDiameter / 4d;
double area2 => Math.PI * template.TopDiameter * template.TopDiameter / 4d;
double gap => template.CoverGap;
public IEnumerable<IHeadMaterial> HeadMaterials { get; set; }
public RectGeometryLogic(RectangleBeamTemplate template)
{
this.template = template;
}
public IEnumerable<INdmPrimitive> GetNdmPrimitives()
{
List<INdmPrimitive> primitives = new List<INdmPrimitive>();
primitives.AddRange(GetConcretePrimitives());
primitives.AddRange(GetCornerReinfrocementPrimitives());
if (template.WidthCount > 2 || template.HeightCount > 2)
{
primitives.AddRange(GetMiddleReinfrocementPrimitives());
}
return primitives;
}
private IEnumerable<INdmPrimitive> GetConcretePrimitives()
{
var primitives = new List<INdmPrimitive>();
var rectangle = new RectanglePrimitive(concrete) { Width = width, Height = height, Name = "Concrete block" };
primitives.Add(rectangle);
return primitives;
}
private IEnumerable<INdmPrimitive> GetCornerReinfrocementPrimitives()
{
double[] xs = new double[] { -width / 2 + gap, width / 2 - gap };
double[] ys = new double[] { -height / 2 + gap, height / 2 - gap };
List<INdmPrimitive> primitives = new List<INdmPrimitive>();
var point = new PointPrimitive(reinforcement) { CenterX = xs[0], CenterY = ys[0], Area = area1, Name = "Left bottom point" };
primitives.Add(point);
point = new PointPrimitive(reinforcement) { CenterX = xs[1], CenterY = ys[0], Area = area1, Name = "Right bottom point" };
primitives.Add(point);
point = new PointPrimitive(reinforcement) { CenterX = xs[0], CenterY = ys[1], Area = area2, Name = "Left top point" };
primitives.Add(point);
point = new PointPrimitive(reinforcement) { CenterX = xs[1], CenterY = ys[1], Area = area2, Name = "Right top point" };
primitives.Add(point);
return primitives;
}
private IEnumerable<INdmPrimitive> GetMiddleReinfrocementPrimitives()
{
double[] xs = new double[] { -width / 2 + gap, width / 2 - gap };
double[] ys = new double[] { -height / 2 + gap, height / 2 - gap };
List<INdmPrimitive> primitives = new List<INdmPrimitive>();
IPointPrimitive point;
if (template.WidthCount > 2)
{
int count = template.WidthCount - 1;
double dist = (xs[1] - xs[0]) / count;
for (int i = 1; i < count; i++)
{
point = new PointPrimitive(reinforcement) { CenterX = xs[0] + dist * i, CenterY = ys[0], Area = area1, Name = $"Bottom point {i}" };
primitives.Add(point);
point = new PointPrimitive(reinforcement) { CenterX = xs[0] + dist * i, CenterY = ys[1], Area = area2, Name = $"Top point {i}" };
primitives.Add(point);
}
}
if (template.HeightCount > 2)
{
int count = template.HeightCount - 1;
double dist = (ys[1] - ys[0]) / count;
for (int i = 1; i < count; i++)
{
point = new PointPrimitive(reinforcement) { CenterX = xs[0], CenterY = ys[0] + dist * i, Area = area1, Name = $"Left point {i}" };
primitives.Add(point);
point = new PointPrimitive(reinforcement) { CenterX = xs[1], CenterY = ys[0] + dist * i, Area = area1, Name = $"Right point {i}" };
primitives.Add(point);
}
}
return primitives;
}
}
}