33 lines
1.1 KiB
C#
33 lines
1.1 KiB
C#
using StructureHelperLogics.Models.Materials;
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using StructureHelperCommon.Models.Shapes;
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using StructureHelper.Models.Materials;
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using System.Collections;
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using LoaderCalculator.Data.Ndms;
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using LoaderCalculator.Data.Materials;
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using System.Collections.Generic;
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using StructureHelperCommon.Infrastructures.Interfaces;
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using System;
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using StructureHelperCommon.Models.Forces;
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using StructureHelperLogics.Models.CrossSections;
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using StructureHelperLogics.NdmCalculations.Triangulations;
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namespace StructureHelperLogics.NdmCalculations.Primitives
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{
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public interface INdmPrimitive : ISaveable, ICloneable
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{
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string? Name { get; set; }
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IPoint2D Center { get; }
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ICrossSection? CrossSection { get; set; }
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IHeadMaterial? HeadMaterial { get; set; }
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/// <summary>
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/// Flag of triangulation
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/// </summary>
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bool Triangulate { get; set; }
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StrainTuple UsersPrestrain { get; }
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StrainTuple AutoPrestrain { get; }
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IVisualProperty VisualProperty {get; }
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IEnumerable<INdm> GetNdms(ITriangulationOptions triangulationOptions);
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}
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}
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