26 lines
1.0 KiB
C#
26 lines
1.0 KiB
C#
using StructureHelperCommon.Infrastructures.Interfaces;
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using StructureHelperCommon.Models.Shapes;
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using StructureHelperCommon.Models.Shapes.Logics;
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using StructureHelperCommon.Services;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StructureHelperCommon.Models.Forces
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{
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public class ForcePairUpdateStrategy : IUpdateStrategy<IDesignForcePair>
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{
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private readonly IUpdateStrategy<IForceTuple> tupleUpdateStrategy = new ForceTupleUpdateStrategy();
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public void Update(IDesignForcePair targetObject, IDesignForcePair sourceObject)
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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CheckObject.CompareTypes(targetObject, sourceObject);
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targetObject.LimitState = sourceObject.LimitState;
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tupleUpdateStrategy.Update(targetObject.LongForceTuple, sourceObject.LongForceTuple);
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tupleUpdateStrategy.Update(targetObject.FullForceTuple, sourceObject.FullForceTuple);
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}
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}
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}
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