Files
StructureHelper/StructureHelperLogics/Models/Materials/ReinforcementLibMaterial.cs
2023-01-08 14:11:16 +05:00

49 lines
1.9 KiB
C#

using StructureHelperCommon.Infrastructures.Enums;
using StructureHelperCommon.Models.Materials.Libraries;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using LCM = LoaderCalculator.Data.Materials;
using LCMB = LoaderCalculator.Data.Materials.MaterialBuilders;
namespace StructureHelperLogics.Models.Materials
{
public class ReinforcementLibMaterial : IReinforcementLibMaterial
{
public ILibMaterialEntity MaterialEntity { get; set; }
public List<IMaterialSafetyFactor> SafetyFactors { get; }
private IMaterialOptionLogic optionLogic;
public ReinforcementLibMaterial()
{
SafetyFactors = new List<IMaterialSafetyFactor>();
optionLogic = new MaterialOptionLogic(new LCMB.ReinforcementOptions());
}
public object Clone()
{
return new ReinforcementLibMaterial() { MaterialEntity = MaterialEntity};
}
public LCM.IMaterial GetLoaderMaterial(LimitStates limitState, CalcTerms calcTerm)
{
var materialOptions = optionLogic.SetMaterialOptions(MaterialEntity, limitState, calcTerm);
double compressionVal = 1d;
double tensionVal = 1d;
foreach (var item in SafetyFactors.Where(x => x.Take == true))
{
compressionVal *= item.GetFactor(StressStates.Compression, calcTerm, limitState);
tensionVal *= item.GetFactor(StressStates.Tension, calcTerm, limitState);
}
materialOptions.ExternalFactor.Compressive = compressionVal;
materialOptions.ExternalFactor.Tensile = tensionVal;
LCMB.IMaterialBuilder builder = new LCMB.ReinforcementBuilder(materialOptions);
LCMB.IBuilderDirector director = new LCMB.BuilderDirector(builder);
return director.BuildMaterial();
}
}
}