114 lines
4.2 KiB
C#
114 lines
4.2 KiB
C#
using LoaderCalculator.Data.Ndms;
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using StructureHelperCommon.Infrastructures.Enums;
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using StructureHelperCommon.Infrastructures.Exceptions;
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using StructureHelperCommon.Models;
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using StructureHelperCommon.Models.Loggers;
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using StructureHelperCommon.Models.Materials;
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using StructureHelperCommon.Models.Shapes;
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using StructureHelperLogics.Models.Materials;
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using StructureHelperLogics.NdmCalculations.Primitives;
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using StructureHelperLogics.NdmCalculations.Triangulations;
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namespace StructureHelperLogics.Services.NdmPrimitives
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{
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public class TriangulatePrimitiveLogic : ITriangulatePrimitiveLogic
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{
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private IMeshHasDivisionLogic divisionLogic;
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private IMeshPrimitiveLogic meshLogic;
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private List<INdm> ndmCollection;
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private ICheckPrimitivesForMeshingLogic checkLogic;
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public IEnumerable<INdmPrimitive> Primitives { get; set; }
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public LimitStates LimitState { get; set; }
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public CalcTerms CalcTerm { get; set; }
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public IShiftTraceLogger? TraceLogger { get; set; }
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public TriangulatePrimitiveLogic(IMeshPrimitiveLogic meshPrimitiveLogic)
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{
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meshLogic = meshPrimitiveLogic;
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}
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public TriangulatePrimitiveLogic() : this (new MeshPrimitiveLogic()) { }
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public List<INdm> GetNdms()
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{
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TraceLogger?.AddMessage(LoggerStrings.CalculatorType(this), TraceLogStatuses.Service);
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CheckPrimitives();
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ndmCollection = new List<INdm>();
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SetLogics();
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TraceInitialSettings();
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TriangulatePrimitives();
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return ndmCollection;
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}
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private void TriangulatePrimitives()
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{
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var orderedNdmPrimitives = Primitives.OrderBy(x => x.VisualProperty.ZIndex);
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foreach (var primitive in orderedNdmPrimitives)
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{
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TriangulatePrimitive(primitive);
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}
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if (TraceLogger is not null)
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{
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TraceService.TraceNdmCollection(TraceLogger, ndmCollection);
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}
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TraceLogger?.AddMessage($"Triangulation of primitives has finished, {ndmCollection.Count} part(s) were obtained", TraceLogStatuses.Service);
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}
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private void TraceInitialSettings()
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{
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TraceLogger?.AddMessage($"Total count of primitives n = {Primitives.Count()}", TraceLogStatuses.Service);
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TraceLogger?.AddMessage($"Limit state is {LimitState}", TraceLogStatuses.Service);
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TraceLogger?.AddMessage($"Calc term is {CalcTerm}", TraceLogStatuses.Service);
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}
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private void SetLogics()
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{
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divisionLogic = new MeshHasDivisionLogic()
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{
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NdmCollection = ndmCollection,
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TraceLogger = TraceLogger?.GetSimilarTraceLogger(50)
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};
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var triangulationOptions = new TriangulationOptions()
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{
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LimiteState = LimitState,
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CalcTerm = CalcTerm
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};
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meshLogic.TriangulationOptions = triangulationOptions;
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meshLogic.TraceLogger = TraceLogger?.GetSimilarTraceLogger(50);
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}
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private void TriangulatePrimitive(INdmPrimitive primitive)
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{
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TraceLogger?.AddMessage($"Triangulation of primitive {primitive.Name} has started", TraceLogStatuses.Service);
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if (primitive is IHasDivisionSize hasDivision)
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{
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divisionLogic.Primitive = hasDivision;
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divisionLogic.MeshHasDivision();
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}
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if (primitive.Triangulate == true)
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{
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meshLogic.Primitive = primitive;
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var ndms = meshLogic.MeshPrimitive();
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ndmCollection.AddRange(ndms);
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}
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else
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{
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TraceLogger?.AddMessage($"Triangulation of primitive was skiped cause its settings", TraceLogStatuses.Service);
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}
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}
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private bool CheckPrimitives()
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{
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checkLogic = new CheckPrimitivesForMeshingLogic()
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{
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Primitives = Primitives,
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TraceLogger = TraceLogger?.GetSimilarTraceLogger(50)
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};
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checkLogic.Check();
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return true;
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}
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}
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}
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