73 lines
2.8 KiB
C#
73 lines
2.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Security.Cryptography.X509Certificates;
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using StructureHelperCommon.Infrastructures.Enums;
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using StructureHelperCommon.Infrastructures.Interfaces;
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using StructureHelperCommon.Models.Shapes;
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using StructureHelperCommon.Services.Forces;
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namespace StructureHelperCommon.Models.Forces
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{
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/// <inheritdoc/>
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public class ForceCombinationList : IForceCombinationList
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{
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readonly IUpdateStrategy<IAction> updateStrategy = new ActionUpdateStrategy();
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/// <inheritdoc/>
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public Guid Id { get; }
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/// <inheritdoc/>
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public string Name { get; set; }
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/// <inheritdoc/>
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public bool SetInGravityCenter { get; set; }
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/// <inheritdoc/>
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public IPoint2D ForcePoint { get; set; }
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/// <inheritdoc/>
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public List<IDesignForceTuple> DesignForces { get; private set; }
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public ForceCombinationList(Guid id)
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{
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Id = id;
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SetInGravityCenter = true;
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ForcePoint = new Point2D() { X = 0, Y = 0 };
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DesignForces = new List<IDesignForceTuple>
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{
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new DesignForceTuple(LimitStates.ULS, CalcTerms.ShortTerm),
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new DesignForceTuple(LimitStates.ULS, CalcTerms.LongTerm),
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new DesignForceTuple(LimitStates.SLS, CalcTerms.ShortTerm),
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new DesignForceTuple(LimitStates.SLS, CalcTerms.LongTerm)
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};
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}
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public ForceCombinationList() : this (Guid.NewGuid()) { }
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/// <inheritdoc/>
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public object Clone()
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{
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var newItem = new ForceCombinationList();
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updateStrategy.Update(newItem, this);
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return newItem;
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}
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/// <inheritdoc/>
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public IForceCombinationList GetCombinations()
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{
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var result = Clone() as IForceCombinationList;
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result.DesignForces.Clear();
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var limitStates = new List<LimitStates>() { LimitStates.ULS, LimitStates.SLS };
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var calcTerms = new List<CalcTerms>() { CalcTerms.ShortTerm, CalcTerms.LongTerm };
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foreach (var limitState in limitStates)
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{
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foreach (var calcTerm in calcTerms)
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{
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var designForceTuple = new DesignForceTuple() { LimitState = limitState, CalcTerm = calcTerm };
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var forceTupleList = DesignForces.Where(x => x.LimitState == limitState & x.CalcTerm == calcTerm);
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foreach (var item in forceTupleList)
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{
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designForceTuple.ForceTuple = ForceTupleService.SumTuples(designForceTuple.ForceTuple, item.ForceTuple) as ForceTuple;
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}
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result.DesignForces.Add(designForceTuple);
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}
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}
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return result;
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}
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}
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}
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