using StructureHelperCommon.Infrastructures.Interfaces; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace StructureHelperCommon.Models.Shapes.Logics { /// public class Point3DUpdateStrategy : IUpdateStrategy { /// public void Update(IPoint3D targetObject, IPoint3D sourceObject) { if (ReferenceEquals(targetObject, sourceObject)) { return; } targetObject.X = sourceObject.X; targetObject.Y = sourceObject.Y; targetObject.Z = sourceObject.Z; } } }