using StructureHelperCommon.Infrastructures.Enums; using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Remoting.Messaging; using System.Text; using System.Threading.Tasks; namespace StructureHelperCommon.Models.Forces { public class DesignForceTuple : IDesignForceTuple { public LimitStates LimitState { get; set; } public CalcTerms CalcTerm { get; set; } public IForceTuple ForceTuple { get; set; } public DesignForceTuple(LimitStates limitState, CalcTerms calcTerm) : this() { LimitState = limitState; CalcTerm = calcTerm; } public DesignForceTuple() { ForceTuple = new ForceTuple(); } public object Clone() { var newTuple = new DesignForceTuple(this.LimitState, this.CalcTerm); newTuple.ForceTuple = this.ForceTuple.Clone() as IForceTuple; return newTuple; } } }