using StructureHelperCommon.Models.Shapes; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace StructureHelperCommon.Models.Forces { /// public class ForceActionProperty : IForceActionProperty { /// public bool SetInGravityCenter { get; set; } /// public IPoint2D ForcePoint { get; set; } } }