using StructureHelperCommon.Models.Shapes;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StructureHelperCommon.Models.Forces
{
///
public class ForceActionProperty : IForceActionProperty
{
///
public bool SetInGravityCenter { get; set; }
///
public IPoint2D ForcePoint { get; set; }
}
}