using StructureHelperCommon.Models.Shapes; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace StructureHelperCommon.Models.Forces { public interface IForceAction : IAction, ICloneable { bool SetInGravityCenter { get; set; } IPoint2D ForcePoint { get; set; } IForceCombinationList GetCombinations(); } }