using StructureHelperCommon.Infrastructures.Interfaces; using StructureHelperCommon.Models; using StructureHelperCommon.Models.Forces; using StructureHelperCommon.Models.Loggers; using StructureHelperCommon.Models.Shapes; namespace DataAccess.DTOs { public class ForceCombinationListToDTOConvertStrategy : ConvertStrategy { private IUpdateStrategy updateStrategy; private IConvertStrategy convertStrategy; private IUpdateStrategy baseUpdateStrategy; private IConvertStrategy pointUpdateStrategy; public ForceCombinationListToDTOConvertStrategy( IUpdateStrategy updateStrategy, IConvertStrategy convertStrategy, IUpdateStrategy baseUpdateStrategy, IConvertStrategy pointUpdateStrategy) { this.updateStrategy = updateStrategy; this.convertStrategy = convertStrategy; this.baseUpdateStrategy = baseUpdateStrategy; this.pointUpdateStrategy = pointUpdateStrategy; } public ForceCombinationListToDTOConvertStrategy() { } public override ForceCombinationListDTO GetNewItem(IForceCombinationList source) { TraceLogger?.AddMessage(LoggerStrings.LogicType(this), TraceLogStatuses.Debug); TraceLogger?.AddMessage($"Factored combination list Name: {source.Name} has been started"); ForceCombinationListDTO forceCombinationListDTO = GetNewForceCombinationList(source); TraceLogger?.AddMessage($"Factored combination list Name: {source.Name} has been finished"); return forceCombinationListDTO; } private ForceCombinationListDTO GetNewForceCombinationList(IForceCombinationList source) { InitializeStrategies(); ForceCombinationListDTO newItem = new() { Id = source.Id}; baseUpdateStrategy.Update(newItem, source); updateStrategy.Update(newItem, source); convertStrategy.ReferenceDictionary = ReferenceDictionary; convertStrategy.TraceLogger = TraceLogger; var convertLogic = new DictionaryConvertStrategy(this, convertStrategy); GetNewForcePoint(newItem, source); newItem.DesignForces.Clear(); foreach (var item in source.DesignForces) { newItem.DesignForces.Add(convertLogic.Convert(item)); } return newItem; } private void InitializeStrategies() { updateStrategy ??= new ForceCombinationListUpdateStrategy(); convertStrategy ??= new DesignForceTupleToDTOConvertStrategy() { ReferenceDictionary = ReferenceDictionary, TraceLogger = TraceLogger}; baseUpdateStrategy ??= new ForceActionBaseUpdateStrategy(); pointUpdateStrategy ??= new Point2DToDTOConvertStrategy(); } private void GetNewForcePoint(ForceCombinationListDTO newItem, IForceCombinationList source) { if (source.ForcePoint is not null) { pointUpdateStrategy.ReferenceDictionary = ReferenceDictionary; pointUpdateStrategy.TraceLogger = TraceLogger; var convertLogic = new DictionaryConvertStrategy(this, pointUpdateStrategy); newItem.ForcePoint = convertLogic.Convert(source.ForcePoint); } } private void Check() { var checkLogic = new CheckConvertLogic(this); checkLogic.Check(); } } }