using LoaderCalculator.Data.Materials; using LoaderCalculator.Data.Ndms; using StructureHelper.Models.Materials; using StructureHelperCommon.Infrastructures.Interfaces; using StructureHelperCommon.Models.Forces; using StructureHelperCommon.Models.Shapes; using StructureHelperCommon.Services.ShapeServices; using StructureHelperLogics.Models.CrossSections; using StructureHelperLogics.Models.Primitives; using StructureHelperLogics.NdmCalculations.Triangulations; using StructureHelperLogics.Services.NdmPrimitives; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace StructureHelperLogics.NdmCalculations.Primitives { public class RectanglePrimitive : IRectanglePrimitive { public int Id { get; set; } public string Name { get; set; } public double CenterX { get; set; } public double CenterY { get; set; } public IHeadMaterial? HeadMaterial { get; set; } public StrainTuple UsersPrestrain { get; private set; } public StrainTuple AutoPrestrain { get; private set; } public double NdmMaxSize { get; set; } public int NdmMinDivision { get; set; } public double Width { get; set; } public double Height { get; set; } public double Angle { get; set; } public bool ClearUnderlying { get; set; } public bool Triangulate { get; set; } public IVisualProperty VisualProperty { get; } public ICrossSection? CrossSection { get; set; } public RectanglePrimitive() { Name = "New Rectangle"; NdmMaxSize = 0.01d; NdmMinDivision = 10; VisualProperty = new VisualProperty { Opacity = 0.8d}; UsersPrestrain = new StrainTuple(); AutoPrestrain = new StrainTuple(); ClearUnderlying = false; Triangulate = true; } public RectanglePrimitive(IHeadMaterial material) : this() { HeadMaterial = material; } public object Clone() { var primitive = new RectanglePrimitive(); NdmPrimitivesService.CopyNdmProperties(this, primitive); NdmPrimitivesService.CopyDivisionProperties(this, primitive); ShapeService.CopyRectangleProperties(this, primitive); return primitive; } public IEnumerable GetNdms(IMaterial material) { var ndms = new List(); var options = new RectangleTriangulationLogicOptions(this); var logic = new RectangleTriangulationLogic(options); ndms.AddRange(logic.GetNdmCollection(material)); return ndms; } public void Save() { throw new NotImplementedException(); } public bool IsPointInside(IPoint2D point) { var xMax = CenterX + Width / 2; var xMin = CenterX - Width / 2; var yMax = CenterY + Height / 2; var yMin = CenterY - Height / 2; if (point.X > xMax || point.X < xMin || point.Y > yMax || point.Y < yMin) { return false; } return true; } } }