using StructureHelperCommon.Infrastructures.Enums; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace StructureHelperCommon.Models.Forces { public interface IDesignForcePair : IForceAction { LimitStates LimitState { get; set; } IForceTuple LongForceTuple { get; set; } IForceTuple FullForceTuple { get; set; } } }