using LoaderCalculator.Data.Materials; using StructureHelperCommon.Infrastructures.Enums; using StructureHelperLogics.Models.Materials; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Media; namespace StructureHelper.Models.Materials { public interface IHeadMaterial : ICloneable { string Id { get; } string Name { get; set; } Color Color { get; set; } IHelperMaterial HelperMaterial { get; set; } //MaterialDefinitionBase Material { get; set; } IMaterial GetLoaderMaterial(LimitStates limitState, CalcTerms calcTerm); } }