using LoaderCalculator.Data.Materials;
using LoaderCalculator.Data.Ndms;
using StructureHelper.Models.Materials;
using StructureHelperCommon.Models.Forces;
using StructureHelperCommon.Models.Parameters;
using StructureHelperCommon.Models.Shapes;
using StructureHelperLogics.Models.CrossSections;
using StructureHelperLogics.NdmCalculations.Triangulations;
namespace StructureHelperLogics.NdmCalculations.Primitives
{
public class CirclePrimitive : ICirclePrimitive
{
static readonly CircleUpdateStrategy updateStrategy = new();
///
public Guid Id { get; set; }
///
public string Name { get; set; }
///
public IPoint2D Center { get; private set; }
public IHeadMaterial? HeadMaterial { get; set; }
public StrainTuple UsersPrestrain { get; }
public StrainTuple AutoPrestrain { get; }
public IVisualProperty VisualProperty { get; }
public double Diameter { get; set; }
public double NdmMaxSize { get; set; }
public int NdmMinDivision { get; set; }
public bool ClearUnderlying { get; set; }
public bool Triangulate { get; set; }
public ICrossSection? CrossSection { get; set; }
public CirclePrimitive(Guid id)
{
Id = id;
Name = "New Circle";
NdmMaxSize = 0.01d;
NdmMinDivision = 10;
Center = new Point2D();
VisualProperty = new VisualProperty { Opacity = 0.8d };
UsersPrestrain = new StrainTuple();
AutoPrestrain = new StrainTuple();
ClearUnderlying = false;
Triangulate = true;
}
public CirclePrimitive() : this (Guid.NewGuid())
{}
///
public object Clone()
{
var primitive = new CirclePrimitive();
updateStrategy.Update(primitive, this);
return primitive;
}
///
public IEnumerable GetNdms(ITriangulationOptions triangulationOptions)
{
var ndms = new List();
var options = new CircleTriangulationLogicOptions(this)
{
triangulationOptions = triangulationOptions
};
var logic = new CircleTriangulationLogic(options);
ndms.AddRange(logic.GetNdmCollection());
return ndms;
}
///
public bool IsPointInside(IPoint2D point)
{
var dX = Center.X - point.X;
var dY = Center.Y - point.Y;
var distance = Math.Sqrt(dX * dX + dY * dY);
if (distance > Diameter / 2) { return false; }
return true;
}
List> INdmPrimitive.GetValuePoints()
{
var points = new List>();
NamedValue newPoint;
newPoint = new NamedValue()
{
Name = "Center",
Value = Center.Clone() as Point2D
};
points.Add(newPoint);
return points;
}
}
}