using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Media; namespace StructureHelperCommon.Infrastructures.Settings { public class LimitStatesList { public List LimitStates { get; private set; } public LimitStatesList() { LimitStates = new List() { new LimitStateEntity() {LimitState = Enums.LimitStates.ULS, Name = "Ultimate limit state", ShortName = "ULS", Color = (Color)ColorConverter.ConvertFromString("Red")}, new LimitStateEntity() {LimitState = Enums.LimitStates.SLS, Name = "Serviceability limit state", ShortName = "SLS", Color = (Color)ColorConverter.ConvertFromString("Green")} }; } } }