using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Input; namespace StructureHelperCommon.Infrastructures.Commands { public class RelayCommand : ICommand { private Action execute; private Func canExecute; public event EventHandler CanExecuteChanged { add => CommandManager.RequerySuggested += value; remove => CommandManager.RequerySuggested -= value; } public RelayCommand(Action execute, Func canExecute = null) { this.execute = execute; this.canExecute = canExecute; } public bool CanExecute(object parameter) => canExecute == null || canExecute(parameter); public void Execute(object parameter) => execute(parameter); } }