View primitives was fixed
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81
Models/Primitives/Factories/PrimitiveFactory.cs
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81
Models/Primitives/Factories/PrimitiveFactory.cs
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using StructureHelper.Infrastructure.UI.DataContexts;
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using StructureHelper.Models.Materials;
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using StructureHelperCommon.Infrastructures.Enums;
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using StructureHelperLogics.Models.Primitives;
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using StructureHelperLogics.Models.Templates.RCs;
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using StructureHelperLogics.NdmCalculations.Primitives;
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StructureHelper.Models.Primitives.Factories
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{
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internal static class PrimitiveFactory
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{
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public static IEnumerable<PrimitiveBase> GetRectangleRCElement(RectangleBeamTemplate template, IHeadMaterial concrete, IHeadMaterial reinforcement)
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{
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List<PrimitiveBase> primitives = new List<PrimitiveBase>();
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var rect = template.Shape as StructureHelperCommon.Models.Shapes.RectangleShape;
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var width = rect.Width;
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var height = rect.Height;
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var area1 = Math.PI * template.BottomDiameter * template.BottomDiameter / 4d;
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var area2 = Math.PI * template.TopDiameter * template.TopDiameter / 4d;
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var gap = template.CoverGap;
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double[] xs = new double[] { -width / 2 + gap, width / 2 - gap };
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double[] ys = new double[] { -height / 2 + gap, height / 2 - gap };
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var rectangle = new RectanglePrimitive() { Width = width, Height = height, Name = "Concrete block" };
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primitives.Add(new RectangleViewPrimitive(rectangle) { HeadMaterial = concrete});
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var point = new PointPrimitive() { CenterX = xs[0], CenterY = ys[0], Area = area1};
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var viewPoint = new PointViewPrimitive(point) { HeadMaterial = reinforcement, Name = "Left bottom point" };
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viewPoint.RegisterDeltas(xs[0], ys[0]);
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primitives.Add(viewPoint);
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point = new PointPrimitive() {CenterX = xs[1], CenterY = ys[0], Area = area1 };
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viewPoint = new PointViewPrimitive(point) { HeadMaterial = reinforcement, Name = "Right bottom point" };
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primitives.Add(viewPoint);
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point = new PointPrimitive() { CenterX = xs[0], CenterY = ys[1], Area = area2 };
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viewPoint = new PointViewPrimitive(point) { HeadMaterial = reinforcement, Name = "Left top point" };
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primitives.Add(viewPoint);
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point = new PointPrimitive() { CenterX = xs[1], CenterY = ys[1], Area = area2 };
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viewPoint = new PointViewPrimitive(point) { HeadMaterial = reinforcement, Name = "Right top point" };
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viewPoint.RegisterDeltas(xs[1], ys[1]);
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primitives.Add(viewPoint);
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if (template.WidthCount > 2)
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{
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int count = template.WidthCount - 1;
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double dist = (xs[1] - xs[0]) / count;
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for (int i = 1; i < count; i++)
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{
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point = new PointPrimitive() {CenterX = xs[0] + dist * i, CenterY = ys[0], Area = area1 };
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viewPoint = new PointViewPrimitive(point) { HeadMaterial = reinforcement, Name = $"Bottom point {i}" };
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primitives.Add(viewPoint);
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point = new PointPrimitive() { CenterX = xs[0] + dist * i, CenterY = ys[1], Area = area2 };
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viewPoint = new PointViewPrimitive(point) { HeadMaterial = reinforcement, Name = $"Top point {i}" };
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primitives.Add(viewPoint);
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}
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}
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if (template.HeightCount > 2)
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{
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int count = template.HeightCount - 1;
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double dist = (ys[1] - ys[0]) / count;
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for (int i = 1; i < count; i++)
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{
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point = new PointPrimitive() {CenterX = xs[0], CenterY = ys[0] + dist * i, Area = area1 };
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viewPoint = new PointViewPrimitive(point) { HeadMaterial = reinforcement, Name = $"Left point {i}" };
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primitives.Add(viewPoint);
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point = new PointPrimitive() { CenterX = xs[1], CenterY = ys[0] + dist * i, Area = area1 };
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viewPoint = new PointViewPrimitive(point) { HeadMaterial = reinforcement, Name = $"Right point {i}" };
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primitives.Add(viewPoint);
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}
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}
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return primitives;
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}
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}
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}
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