CrackedCalculator and TriangulationLogic were changed

This commit is contained in:
Evgeny Redikultsev
2024-05-05 16:39:02 +05:00
parent f158ba3336
commit e75521dc20
34 changed files with 645 additions and 125 deletions

View File

@@ -17,6 +17,8 @@ namespace StructureHelperTests.UnitTests.Ndms.Triangulations
public class RectangleTriangulationTest
{
private Mock<IHeadMaterial> materialMock;
private ITriangulatePrimitiveLogic triangulateLogic;
[SetUp]
public void Setup()
{
@@ -75,7 +77,13 @@ namespace StructureHelperTests.UnitTests.Ndms.Triangulations
opening.VisualProperty.ZIndex = 1;
var primitives = new List<INdmPrimitive>() { mainBlock, opening };
//Act
var ndms = NdmPrimitivesService.GetNdms(primitives, LimitStates.ULS, CalcTerms.ShortTerm);
triangulateLogic = new TriangulatePrimitiveLogic()
{
Primitives = primitives,
LimitState = LimitStates.ULS,
CalcTerm = CalcTerms.ShortTerm
};
var ndms = triangulateLogic.GetNdms();
//Assert
var area = ndms.Sum(x => x.Area);
var moments = GeometryOperations.GetReducedMomentsOfInertia(ndms);
@@ -106,7 +114,13 @@ namespace StructureHelperTests.UnitTests.Ndms.Triangulations
opening.VisualProperty.ZIndex = 1;
var primitives = new List<INdmPrimitive>() { mainBlock, opening };
//Act
var ndms = NdmPrimitivesService.GetNdms(primitives, LimitStates.ULS, CalcTerms.ShortTerm);
triangulateLogic = new TriangulatePrimitiveLogic()
{
Primitives = primitives,
LimitState = LimitStates.ULS,
CalcTerm = CalcTerms.ShortTerm
};
var ndms = triangulateLogic.GetNdms();
//Assert
var area = ndms.Sum(x => x.Area);
var moments = GeometryOperations.GetReducedMomentsOfInertia(ndms);
@@ -138,7 +152,13 @@ namespace StructureHelperTests.UnitTests.Ndms.Triangulations
opening.VisualProperty.ZIndex = 1;
var primitives = new List<INdmPrimitive>() { mainBlock, opening };
//Act
var ndms = NdmPrimitivesService.GetNdms(primitives, LimitStates.ULS, CalcTerms.ShortTerm);
triangulateLogic = new TriangulatePrimitiveLogic()
{
Primitives = primitives,
LimitState = LimitStates.ULS,
CalcTerm = CalcTerms.ShortTerm
};
var ndms = triangulateLogic.GetNdms();
//Assert
var area = ndms.Sum(x => x.Area);
var moments = GeometryOperations.GetReducedMomentsOfInertia(ndms);