CrackedCalculator and TriangulationLogic were changed

This commit is contained in:
Evgeny Redikultsev
2024-05-05 16:39:02 +05:00
parent f158ba3336
commit e75521dc20
34 changed files with 645 additions and 125 deletions

View File

@@ -2,6 +2,7 @@
using LoaderCalculator.Data.Ndms;
using LoaderCalculator.Logics;
using LoaderCalculator.Logics.Geometry;
using StructureHelperCommon.Infrastructures.Enums;
using StructureHelperCommon.Models;
using StructureHelperCommon.Models.Calculators;
using StructureHelperCommon.Models.Forces;
@@ -24,6 +25,7 @@ namespace StructureHelperLogics.NdmCalculations.Buckling
private List<INdm> concreteNdms;
private List<INdm> otherNdms;
IForcesTupleResult forcesResults;
private ITriangulatePrimitiveLogic triangulateLogic;
public string Name { get; set; }
@@ -52,7 +54,13 @@ namespace StructureHelperLogics.NdmCalculations.Buckling
Accuracy = accuracy;
var allPrimitives = options.Primitives;
ndmCollection = NdmPrimitivesService.GetNdms(allPrimitives, options.LimitState, options.CalcTerm);
triangulateLogic = new TriangulatePrimitiveLogic()
{
Primitives = allPrimitives,
LimitState = options.LimitState,
CalcTerm = options.CalcTerm
};
ndmCollection = triangulateLogic.GetNdms();
concreteNdms = ndmCollection.Where(x => x.Material is ICrackMaterial).ToList();
otherNdms = ndmCollection.Except(concreteNdms).ToList();
}