Logic for interaction diagram was added
This commit is contained in:
@@ -0,0 +1,25 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
|
||||
//Copyright (c) 2023 Redikultsev Evgeny, Ekaterinburg, Russia
|
||||
//All rights reserved.
|
||||
|
||||
namespace StructureHelperCommon.Models.Shapes
|
||||
{
|
||||
/// <summary>
|
||||
/// Logic for convert 2DPoint of some plane to point of 3DSpace
|
||||
/// </summary>
|
||||
public interface IConvert2DPointTo3DPointLogic
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns point in 3D-space by 2D point in some workplane
|
||||
/// </summary>
|
||||
/// <param name="point2D"></param>
|
||||
/// <returns></returns>
|
||||
IPoint3D GetPoint3D(IPoint2D point2D);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user