Logic for interaction diagram was added
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using StructureHelperCommon.Infrastructures.Enums;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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//Copyright (c) 2023 Redikultsev Evgeny, Ekaterinburg, Russia
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//All rights reserved.
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namespace StructureHelperCommon.Models.Shapes
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{
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public class ConstOneDirectionConverter : IConvertPointLogicEntity
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{
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private ConstOneDirectionLogic convertLogic;
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public Guid Id { get; }
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public string Name { get; set; }
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public Directions Direction { get; private set; }
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public double ConstDirectionValue {get;set;}
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public string XAxisName { get; set; }
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public string YAxisName { get; set; }
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public string ConstAxisName { get; set; }
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public ForceTypes XForceType { get; set; }
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public ForceTypes YForceType { get; set; }
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public ForceTypes ZForceType { get; set; }
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public IConvert2DPointTo3DPointLogic ConvertLogic
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{
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get
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{
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convertLogic.ConstDirectionValue = ConstDirectionValue;
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return convertLogic;
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}
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}
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public ConstOneDirectionConverter(Directions direction, Guid guid)
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{
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Id = guid;
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convertLogic = new ConstOneDirectionLogic(direction, 0d);
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}
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}
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}
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