Beam shear load views have been created;
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<Window x:Class="StructureHelper.Windows.BeamShears.UniformDistributedLoadView"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:StructureHelper.Windows.BeamShears"
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d:DataContext="{d:DesignInstance local:UniformDistributedLoadViewModel}"
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mc:Ignorable="d"
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Title="Uniformly Distributed Load" Height="200" Width="300" ResizeMode="NoResize" WindowStartupLocation="CenterOwner">
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<Grid>
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<Grid.RowDefinitions>
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<RowDefinition/>
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<RowDefinition Height="40"/>
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</Grid.RowDefinitions>
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="150"/>
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<ColumnDefinition/>
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</Grid.ColumnDefinitions>
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<Grid.RowDefinitions>
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<RowDefinition Height="25"/>
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<RowDefinition Height="25"/>
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<RowDefinition Height="25"/>
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<RowDefinition Height="25"/>
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<RowDefinition Height="25"/>
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<RowDefinition/>
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</Grid.RowDefinitions>
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<TextBlock Text="Load value"/>
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<TextBox Grid.Column="1" Text="{Binding LoadValue}"/>
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<TextBlock Grid.Row="1" Text="Substract ratio"/>
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<TextBox Grid.Row="1" Grid.Column="1" Text="{Binding LoadRatio, Converter={StaticResource PlainDouble}}"/>
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<TextBlock Grid.Row="2" Text="Relative applying level"/>
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<TextBox Grid.Row="2" Grid.Column="1" Text="{Binding RelativeLevel, Converter={StaticResource LengthConverter}}"/>
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<TextBlock Grid.Row="3" Text="Start point"/>
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<TextBox Grid.Row="3" Grid.Column="1" Text="{Binding StartCoordinate, Converter={StaticResource LengthConverter}}"/>
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<TextBlock Grid.Row="4" Text="End point"/>
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<TextBox Grid.Row="4" Grid.Column="1" Text="{Binding EndCoordinate, Converter={StaticResource LengthConverter}}"/>
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</Grid>
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<ContentControl Grid.Row="1" ContentTemplate="{StaticResource OkCancelButtons}" Content="{Binding}"/>
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</Grid>
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</Window>
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