Crack Calculator was added

This commit is contained in:
Evgeny Redikultsev
2023-07-16 17:21:28 +05:00
parent 3e0e51d0c9
commit d7a4b1f0a7
108 changed files with 1523 additions and 565 deletions

View File

@@ -0,0 +1,81 @@
using LoaderCalculator.Data.Materials;
using LoaderCalculator.Data.Ndms;
using StructureHelper.Models.Materials;
using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Models.Forces;
using StructureHelperCommon.Models.Shapes;
using StructureHelperLogics.Models.CrossSections;
using StructureHelperLogics.Models.Materials;
using StructureHelperLogics.Models.Primitives;
using StructureHelperLogics.NdmCalculations.Triangulations;
using StructureHelperLogics.Services.NdmPrimitives;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Media.Media3D;
namespace StructureHelperLogics.NdmCalculations.Primitives
{
/// <inheritdoc/>
public class RebarPrimitive : IPointPrimitive, IHasHostPrimitive
{
static readonly RebarUpdateStrategy updateStrategy = new();
IDataRepository<RebarPrimitive> repository;
/// <inheritdoc/>
public string Name { get; set; }
/// <inheritdoc/>
public IPoint2D Center { get; private set; }
/// <inheritdoc/>
public IHeadMaterial? HeadMaterial { get; set; }
public bool Triangulate { get; set; }
public StrainTuple UsersPrestrain { get; private set; }
public StrainTuple AutoPrestrain { get; private set; }
public IVisualProperty VisualProperty { get; private set; }
public Guid Id { get; set; }
public double Area { get; set; }
public INdmPrimitive HostPrimitive { get; set; }
public ICrossSection? CrossSection { get; set; }
public RebarPrimitive(Guid id)
{
Id = id;
Name = "New Reinforcement";
Area = 0.0005d;
Center = new Point2D();
VisualProperty = new VisualProperty();
UsersPrestrain = new StrainTuple();
AutoPrestrain = new StrainTuple();
Triangulate = true;
}
public RebarPrimitive() : this(Guid.NewGuid())
{
}
public object Clone()
{
var primitive = new RebarPrimitive();
updateStrategy.Update(primitive, this);
return primitive;
}
public IEnumerable<INdm> GetNdms(IMaterial material)
{
var options = new PointTriangulationLogicOptions(this);
IPointTriangulationLogic logic = new PointTriangulationLogic(options);
return logic.GetNdmCollection(material);
}
public void Save()
{
repository.Create(this);
}
}
}