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@@ -59,13 +59,45 @@ namespace StructureHelperLogics.Models.Templates.CrossSections.RCs
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double[] ys = new double[] { -height / 2 + gap, height / 2 - gap };
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List<INdmPrimitive> primitives = new List<INdmPrimitive>();
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var point = new ReinforcementPrimitive() { CenterX = xs[0], CenterY = ys[0], Area = area1, Name = "Left bottom point", HeadMaterial = reinforcement, HostPrimitive=concreteBlock };
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var point = new RebarPrimitive()
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{
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Area = area1,
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Name = "Left bottom point",
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HeadMaterial = reinforcement,
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HostPrimitive=concreteBlock
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};
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point.Center.X = xs[0];
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point.Center.Y = ys[0];
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primitives.Add(point);
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point = new ReinforcementPrimitive() { CenterX = xs[1], CenterY = ys[0], Area = area1, Name = "Right bottom point", HeadMaterial = reinforcement, HostPrimitive = concreteBlock };
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point = new RebarPrimitive()
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{
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Area = area1,
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Name = "Right bottom point",
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HeadMaterial = reinforcement,
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HostPrimitive = concreteBlock
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};
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point.Center.X = xs[1];
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point.Center.Y = ys[0];
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primitives.Add(point);
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point = new ReinforcementPrimitive() { CenterX = xs[0], CenterY = ys[1], Area = area2, Name = "Left top point", HeadMaterial = reinforcement, HostPrimitive = concreteBlock };
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point = new RebarPrimitive()
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{
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Area = area2,
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Name = "Left top point",
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HeadMaterial = reinforcement,
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HostPrimitive = concreteBlock
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};
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point.Center.X = xs[0];
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point.Center.Y = ys[1];
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primitives.Add(point);
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point = new ReinforcementPrimitive() { CenterX = xs[1], CenterY = ys[1], Area = area2, Name = "Right top point", HeadMaterial = reinforcement, HostPrimitive = concreteBlock };
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point = new RebarPrimitive()
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{
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Area = area2,
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Name = "Right top point",
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HeadMaterial = reinforcement,
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HostPrimitive = concreteBlock
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};
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point.Center.X = xs[1];
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point.Center.Y = ys[1];
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primitives.Add(point);
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return primitives;
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}
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@@ -83,10 +115,14 @@ namespace StructureHelperLogics.Models.Templates.CrossSections.RCs
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double dist = (xs[1] - xs[0]) / count;
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for (int i = 1; i < count; i++)
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{
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point = new ReinforcementPrimitive() { CenterX = xs[0] + dist * i, CenterY = ys[0], Area = area1, Name = $"Bottom point {i}", HeadMaterial = reinforcement, HostPrimitive = concreteBlock };
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primitives.Add(point);
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point = new ReinforcementPrimitive() { CenterX = xs[0] + dist * i, CenterY = ys[1], Area = area2, Name = $"Top point {i}", HeadMaterial = reinforcement, HostPrimitive = concreteBlock };
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point = new RebarPrimitive() { Area = area1, Name = $"Bottom point {i}", HeadMaterial = reinforcement, HostPrimitive = concreteBlock };
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point.Center.X = xs[0] + dist * i;
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point.Center.Y = ys[0];
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primitives.Add(point);
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point = new RebarPrimitive() {Area = area2, Name = $"Top point {i}", HeadMaterial = reinforcement, HostPrimitive = concreteBlock };
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point.Center.X = xs[0] + dist * i;
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point.Center.Y = ys[1];
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primitives.Add(point);
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}
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}
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if (template.HeightCount > 2)
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@@ -95,9 +131,25 @@ namespace StructureHelperLogics.Models.Templates.CrossSections.RCs
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double dist = (ys[1] - ys[0]) / count;
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for (int i = 1; i < count; i++)
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{
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point = new ReinforcementPrimitive() { CenterX = xs[0], CenterY = ys[0] + dist * i, Area = area1, Name = $"Left point {i}", HeadMaterial = reinforcement, HostPrimitive = concreteBlock };
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point = new RebarPrimitive()
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{
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Area = area1,
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Name = $"Left point {i}",
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HeadMaterial = reinforcement,
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HostPrimitive = concreteBlock
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};
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point.Center.X = xs[0];
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point.Center.Y = ys[0] + dist * i;
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primitives.Add(point);
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point = new ReinforcementPrimitive() { CenterX = xs[1], CenterY = ys[0] + dist * i, Area = area1, Name = $"Right point {i}", HeadMaterial = reinforcement, HostPrimitive = concreteBlock };
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point = new RebarPrimitive()
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{
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Area = area1,
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Name = $"Right point {i}",
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HeadMaterial = reinforcement,
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HostPrimitive = concreteBlock
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};
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point.Center.X = xs[1];
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point.Center.Y = ys[0] + dist * i;
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primitives.Add(point);
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}
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}
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