Add calculators saving
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using LoaderCalculator.Data.Materials;
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using LoaderCalculator.Data.Ndms;
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using StructureHelper.Models.Materials;
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using StructureHelperCommon.Models.Forces;
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using StructureHelperCommon.Models.Parameters;
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using StructureHelperCommon.Models.Shapes;
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using StructureHelperLogics.Models.CrossSections;
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using StructureHelperLogics.NdmCalculations.Triangulations;
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namespace StructureHelperLogics.NdmCalculations.Primitives
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{
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public class RectangleNdmPrimitive : IRectangleNdmPrimitive
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{
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private readonly RectanglePrimitiveUpdateStrategy updateStrategy = new();
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private readonly RectangleShape rectangleShape = new();
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public Guid Id { get;}
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public string Name { get; set; }
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public double Width { get => rectangleShape.Width; set => rectangleShape.Width = value; }
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public double Height { get => rectangleShape.Height; set => rectangleShape.Height = value; }
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public IVisualProperty VisualProperty { get; } = new VisualProperty() { Opacity = 0.8d };
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public ICrossSection? CrossSection { get; set; }
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public IPoint2D Center { get; set; } = new Point2D();
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public INdmElement NdmElement { get; } = new NdmElement();
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public IDivisionSize DivisionSize { get; } = new DivisionSize();
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public IShape Shape => rectangleShape;
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public double RotationAngle { get; set; } = 0d;
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public RectangleNdmPrimitive(Guid id)
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{
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Id = id;
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Name = "New Rectangle";
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}
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public RectangleNdmPrimitive() : this(Guid.NewGuid())
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{
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}
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public object Clone()
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{
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var primitive = new RectangleNdmPrimitive();
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updateStrategy.Update(primitive, this);
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return primitive;
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}
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public IEnumerable<INdm> GetNdms(ITriangulationOptions triangulationOptions)
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{
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var ndms = new List<INdm>();
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var options = new RectangleTriangulationLogicOptions(this)
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{
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triangulationOptions = triangulationOptions
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};
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var logic = new RectangleTriangulationLogic(options);
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ndms.AddRange(logic.GetNdmCollection());
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return ndms;
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}
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public bool IsPointInside(IPoint2D point)
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{
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var xMax = Center.X + Width / 2;
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var xMin = Center.X - Width / 2;
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var yMax = Center.Y + Height / 2;
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var yMin = Center.Y - Height / 2;
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if (point.X > xMax ||
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point.X < xMin ||
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point.Y > yMax ||
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point.Y < yMin)
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{ return false; }
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return true;
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}
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public List<INamedAreaPoint> GetValuePoints()
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{
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var points = new List<INamedAreaPoint>();
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INamedAreaPoint newPoint;
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newPoint = new NamedAreaPoint()
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{
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Name = "Center",
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Point = Center.Clone() as Point2D
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};
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points.Add(newPoint);
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newPoint = new NamedAreaPoint()
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{
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Name = "LeftTop",
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Point = new Point2D() { X = Center.X - Width / 2d, Y = Center.Y + Height / 2d}
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};
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points.Add(newPoint);
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newPoint = new NamedAreaPoint()
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{
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Name = "RightTop",
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Point = new Point2D() { X = Center.X + Width / 2d, Y = Center.Y + Height / 2d }
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};
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points.Add(newPoint);
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newPoint = new NamedAreaPoint()
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{
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Name = "LeftBottom",
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Point = new Point2D() { X = Center.X - Width / 2d, Y = Center.Y - Height / 2d }
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};
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points.Add(newPoint);
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newPoint = new NamedAreaPoint()
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{
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Name = "RightBottom",
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Point = new Point2D() { X = Center.X + Width / 2d, Y = Center.Y - Height / 2d }
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};
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points.Add(newPoint);
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return points;
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}
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}
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}
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