Add calculators saving
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using LoaderCalculator.Data.Materials;
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using LoaderCalculator.Data.Ndms;
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using StructureHelper.Models.Materials;
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using StructureHelperCommon.Models.Forces;
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using StructureHelperCommon.Models.Parameters;
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using StructureHelperCommon.Models.Shapes;
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using StructureHelperLogics.Models.CrossSections;
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using StructureHelperLogics.NdmCalculations.Triangulations;
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namespace StructureHelperLogics.NdmCalculations.Primitives
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{
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public class EllipseNdmPrimitive : IEllipseNdmPrimitive
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{
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private static readonly EllipsePrimitiveUpdateStrategy updateStrategy = new();
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private readonly RectangleShape rectangleShape = new();
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/// <inheritdoc/>
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public Guid Id { get; set; }
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/// <inheritdoc/>
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public string Name { get; set; }
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/// <inheritdoc/>
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public IPoint2D Center { get; set; } = new Point2D();
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/// <inheritdoc/>
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public IVisualProperty VisualProperty { get; } = new VisualProperty { Opacity = 0.8d };
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/// <inheritdoc/>
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public double Width
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{
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get
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{
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return rectangleShape.Width;
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}
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set
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{
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rectangleShape.Width = value;
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rectangleShape.Height = value;
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}
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}
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/// <inheritdoc/>
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public double Height { get => rectangleShape.Height; set => rectangleShape.Height = value; }
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/// <inheritdoc/>
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public ICrossSection? CrossSection { get; set; }
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/// <inheritdoc/>
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public INdmElement NdmElement { get; } = new NdmElement();
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/// <inheritdoc/>
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public IDivisionSize DivisionSize { get; } = new DivisionSize();
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/// <inheritdoc/>
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public IShape Shape => rectangleShape;
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/// <inheritdoc/>
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public double RotationAngle { get; set; }
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public EllipseNdmPrimitive(Guid id)
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{
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Id = id;
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Name = "New Circle";
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}
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public EllipseNdmPrimitive() : this (Guid.NewGuid()) {}
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/// <inheritdoc/>
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public object Clone()
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{
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var primitive = new EllipseNdmPrimitive();
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updateStrategy.Update(primitive, this);
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return primitive;
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}
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/// <inheritdoc/>
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public IEnumerable<INdm> GetNdms(ITriangulationOptions triangulationOptions)
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{
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var ndms = new List<INdm>();
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var options = new CircleTriangulationLogicOptions(this)
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{
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triangulationOptions = triangulationOptions
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};
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var logic = new CircleTriangulationLogic(options);
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ndms.AddRange(logic.GetNdmCollection());
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return ndms;
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}
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/// <inheritdoc/>
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public bool IsPointInside(IPoint2D point)
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{
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var dX = Center.X - point.X;
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var dY = Center.Y - point.Y;
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var distance = Math.Sqrt(dX * dX + dY * dY);
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if (distance > Width / 2) { return false; }
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return true;
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}
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List<INamedAreaPoint> INdmPrimitive.GetValuePoints()
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{
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var points = new List<INamedAreaPoint>();
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INamedAreaPoint newPoint;
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newPoint = new NamedAreaPoint
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{
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Name = "Center",
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Point = Center.Clone() as Point2D,
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Area = 0d
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};
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points.Add(newPoint);
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newPoint = new NamedAreaPoint
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{
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Name = "Left",
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Point = new Point2D() { X = Center.X - Width / 2d, Y = Center.Y},
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Area = 0d
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};
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points.Add(newPoint);
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newPoint = new NamedAreaPoint
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{
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Name = "Top",
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Point = new Point2D() { X = Center.X, Y = Center.Y + Width / 2d },
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Area = 0d
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};
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points.Add(newPoint);
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newPoint = new NamedAreaPoint
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{
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Name = "Right",
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Point = new Point2D() { X = Center.X + Width / 2d, Y = Center.Y },
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Area = 0d
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};
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points.Add(newPoint);
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newPoint = new NamedAreaPoint
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{
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Name = "Bottom",
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Point = new Point2D() { X = Center.X, Y = Center.Y - Width / 2d },
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Area = 0d
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};
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points.Add(newPoint);
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return points;
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}
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}
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}
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