Buckling calculator was changed, accidental eccentricity logic was added
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using StructureHelperCommon.Infrastructures.Interfaces;
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using StructureHelperCommon.Models.Forces;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StructureHelperCommon.Models.Sections
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{
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/// <summary>
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/// Logic for calculating of value of accidental eccentricity
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/// </summary>
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public interface IAccidentalEccentricityLogic : ILogic
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{
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/// <summary>
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/// Properties of compressed member
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/// </summary>
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ICompressedMember CompressedMember {get;set;}
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/// <summary>
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/// Size of cross-section along X-axis, m
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/// </summary>
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double SizeX { get; set; }
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/// <summary>
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/// Size of cross-section along Y-axis, m
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/// </summary>
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double SizeY { get; set; }
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/// <summary>
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/// Initial tuple of force
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/// </summary>
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IForceTuple InitialForceTuple { get; set; }
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/// <summary>
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/// Returns new force tuple with accidental eccentricity
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/// </summary>
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/// <returns></returns>
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ForceTuple GetForceTuple();
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}
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}
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