Add lib material tests

This commit is contained in:
Evgeny Redikultsev
2025-12-21 10:54:30 +05:00
parent 7e82e5ee9d
commit ac34a26c15
16 changed files with 504 additions and 157 deletions

View File

@@ -3,6 +3,7 @@ using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Models;
using StructureHelperCommon.Models.Forces.Logics;
using StructureHelperCommon.Models.Loggers;
using StructureHelperLogics.NdmCalculations.Cracking.CheckLogics;
using StructureHelperLogics.NdmCalculations.Primitives;
using StructureHelperLogics.NdmCalculations.Primitives.Logics;
@@ -11,57 +12,65 @@ namespace StructureHelperLogics.NdmCalculations.Cracking
/// <summary>
/// Logic of checking of input data for crack calcultor
/// </summary>
public class CheckCrackCalculatorInputDataLogic : ICheckInputDataLogic<ICrackCalculatorInputData>
public class CheckCrackCalculatorInputDataLogic : CheckEntityLogic<ICrackCalculatorInputData>
{
private bool result;
private ICheckEntityLogic<IHasPrimitives> checkPrimitiveCollectionLogic;
public ICrackCalculatorInputData InputData { get; set; }
public string CheckResult { get; private set; }
public IShiftTraceLogger? TraceLogger { get; set; }
private ICheckEntityLogic<IEnumerable<INdmPrimitive>> checkMaterialsForCrackingLogic;
private ICheckEntityLogic<IEnumerable<INdmPrimitive>> CheckMaterialsForCrackingLogic => checkMaterialsForCrackingLogic ??= new PrimitivesForCrackMaterialCheckLogic();
private ICheckEntityLogic<IHasPrimitives> CheckPrimitiveCollectionLogic => checkPrimitiveCollectionLogic ??= new HasPrimitivesCheckLogic() ;
public CheckCrackCalculatorInputDataLogic(ICheckEntityLogic<IHasPrimitives> checkPrimitiveCollectionLogic)
{
this.checkPrimitiveCollectionLogic = checkPrimitiveCollectionLogic;
}
public CheckCrackCalculatorInputDataLogic() : this (new HasPrimitivesCheckLogic())
public CheckCrackCalculatorInputDataLogic()
{
}
public bool Check()
public override bool Check()
{
TraceLogger?.AddMessage(LoggerStrings.LogicType(this), TraceLogStatuses.Debug);
result = true;
CheckResult = string.Empty;
CheckCrackingMaterials();
CheckPrimitives();
CheckActions();
return result;
}
private void CheckCrackingMaterials()
{
CheckMaterialsForCrackingLogic.TraceLogger = TraceLogger;
CheckMaterialsForCrackingLogic.Entity = Entity.Primitives;
if (CheckMaterialsForCrackingLogic.Check() == false)
{
result = false;
CheckResult += CheckMaterialsForCrackingLogic.CheckResult;
}
}
private void CheckPrimitives()
{
if (checkPrimitiveCollectionLogic is null)
if (CheckPrimitiveCollectionLogic is null)
{
throw new StructureHelperException(ErrorStrings.ParameterIsNull + ": check primitive logic");
}
checkPrimitiveCollectionLogic.Entity = InputData;
checkPrimitiveCollectionLogic.TraceLogger = TraceLogger?.GetSimilarTraceLogger();
if (checkPrimitiveCollectionLogic.Check() == false)
CheckPrimitiveCollectionLogic.Entity = Entity;
CheckPrimitiveCollectionLogic.TraceLogger = TraceLogger?.GetSimilarTraceLogger();
if (CheckPrimitiveCollectionLogic.Check() == false)
{
result = false;
CheckResult += checkPrimitiveCollectionLogic.CheckResult;
TraceLogger?.AddMessage(checkPrimitiveCollectionLogic.CheckResult, TraceLogStatuses.Error);
CheckResult += CheckPrimitiveCollectionLogic.CheckResult;
TraceLogger?.AddMessage(CheckPrimitiveCollectionLogic.CheckResult, TraceLogStatuses.Error);
}
}
private void CheckActions()
{
if (InputData.ForceActions is null || (!InputData.ForceActions.Any()))
if (Entity.ForceActions is null || (!Entity.ForceActions.Any()))
{
result = false;
string message = "Calculator does not contain any actions\n";
@@ -71,7 +80,7 @@ namespace StructureHelperLogics.NdmCalculations.Cracking
};
var checkLogic = new CheckForceActionsLogic(TraceLogger)
{
Entity = InputData.ForceActions
Entity = Entity.ForceActions
};
if (checkLogic.Check() == false)
{
@@ -84,7 +93,5 @@ namespace StructureHelperLogics.NdmCalculations.Cracking
CheckResult += errorString + "\n";
TraceLogger?.AddMessage(errorString, TraceLogStatuses.Error);
}
}
}

View File

@@ -0,0 +1,40 @@
using LoaderCalculator.Data.Materials;
using StructureHelperCommon.Infrastructures.Enums;
using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperLogics.NdmCalculations.Primitives;
namespace StructureHelperLogics.NdmCalculations.Cracking.CheckLogics
{
/// <summary>
/// Checks whether a collection of NDM primitives contains
/// at least one material that supports crack appearance.
/// </summary>
public class PrimitivesForCrackMaterialCheckLogic
: CheckEntityLogic<IEnumerable<INdmPrimitive>>
{
public override bool Check()
{
if (Entity is null)
{
TraceMessage("Collection of primitives is null");
return false;
}
CheckResult = string.Empty;
bool hasCrackMaterial = Entity.Any(primitive =>
primitive?.NdmElement?.HeadMaterial?
.GetLoaderMaterial(LimitStates.SLS, CalcTerms.ShortTerm)
is ICrackMaterial);
if (!hasCrackMaterial)
{
TraceMessage(
"Collection of primitives does not have material which supports cracking");
}
return hasCrackMaterial;
}
}
}

View File

@@ -1,18 +1,11 @@
using StructureHelperCommon.Infrastructures.Enums;
using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Infrastructures.Settings;
using StructureHelperCommon.Models;
using StructureHelperCommon.Models.Calculators;
using StructureHelperCommon.Models.Forces;
using StructureHelperCommon.Models.Loggers;
using StructureHelperLogics.Models.Materials;
using StructureHelperLogics.NdmCalculations.Analyses.ByForces;
using StructureHelperLogics.NdmCalculations.Primitives;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StructureHelperLogics.NdmCalculations.Cracking
{
@@ -24,20 +17,24 @@ namespace StructureHelperLogics.NdmCalculations.Cracking
const CalcTerms shortTerm = CalcTerms.ShortTerm;
private const double maxSizeOfCrossSection = 1d;
private CrackResult result;
private IGetTupleInputDatasLogic datasLogic;
private ICheckEntityLogic<ICrackCalculatorInputData> checkInputDataLogic;
private IUpdateStrategy<ICrackCalculator> updateStrategy;
private ICheckInputDataLogic<ICrackCalculatorInputData> checkInputDataLogic;
private ICheckEntityLogic<ICrackCalculatorInputData> CheckInputDataLogic => checkInputDataLogic ??= new CheckCrackCalculatorInputDataLogic();
private IUpdateStrategy<ICrackCalculator> UpdateStrategy => updateStrategy ??= new CrackCalculatorUpdateStrategy();
public Guid Id { get; } = Guid.NewGuid();
public string Name { get; set; }
public string Name { get; set; } = string.Empty;
public ICrackCalculatorInputData InputData { get; set; }
public IResult Result => result;
public IShiftTraceLogger? TraceLogger { get; set; }
public bool ShowTraceData { get; set; }
public CrackCalculator(ICheckInputDataLogic<ICrackCalculatorInputData> checkInputDataLogic,
public CrackCalculator(ICheckEntityLogic<ICrackCalculatorInputData> checkInputDataLogic,
IUpdateStrategy<ICrackCalculator> updateStrategy,
IShiftTraceLogger traceLogger
)
@@ -45,18 +42,12 @@ namespace StructureHelperLogics.NdmCalculations.Cracking
this.checkInputDataLogic = checkInputDataLogic;
this.updateStrategy = updateStrategy;
this.TraceLogger = traceLogger;
Name = string.Empty;
}
public CrackCalculator()
: this(new CheckCrackCalculatorInputDataLogic(),
new CrackCalculatorUpdateStrategy(),
new ShiftTraceLogger())
{ }
public CrackCalculator(Guid id) : this()
public CrackCalculator(Guid id, IShiftTraceLogger traceLogger)
{
Id = id;
TraceLogger = traceLogger;
}
public object Clone()
@@ -64,18 +55,21 @@ namespace StructureHelperLogics.NdmCalculations.Cracking
CrackCalculatorInputData crackInputData = new CrackCalculatorInputData();
var checkDataLogic = new CheckCrackCalculatorInputDataLogic()
{
InputData = InputData
Entity = InputData
};
var newItem = new CrackCalculator(checkDataLogic, new CrackCalculatorUpdateStrategy(), new ShiftTraceLogger());
newItem.InputData = crackInputData;
updateStrategy.Update(newItem, this);
UpdateStrategy.Update(newItem, this);
return newItem;
}
public void Run()
{
PrepareNewResult();
CheckInputData();
if (CheckInputData() == false)
{
return;
}
TraceInputData();
try
{
@@ -115,15 +109,17 @@ namespace StructureHelperLogics.NdmCalculations.Cracking
traceLogic.AddEntriesToTraceLogger(TraceLogger);
}
private void CheckInputData()
private bool CheckInputData()
{
checkInputDataLogic.InputData = InputData;
checkInputDataLogic.TraceLogger = TraceLogger?.GetSimilarTraceLogger(50);
if (checkInputDataLogic.Check() == false)
CheckInputDataLogic.Entity = InputData;
CheckInputDataLogic.TraceLogger = TraceLogger?.GetSimilarTraceLogger(50);
if (CheckInputDataLogic.Check() == false)
{
result.IsValid = false;
result.Description += checkInputDataLogic.CheckResult;
result.Description += CheckInputDataLogic.CheckResult;
return false;
}
return true;
}
private void ProcessCalculations()