Update strategy were changed
This commit is contained in:
@@ -14,6 +14,8 @@ namespace StructureHelperCommon.Models.Forces
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readonly IUpdateStrategy<IForceAction> forceUpdateStrategy = new ForceActionUpdateStrategy();
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readonly IUpdateStrategy<IForceAction> forceUpdateStrategy = new ForceActionUpdateStrategy();
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public void Update(IAction targetObject, IAction sourceObject)
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public void Update(IAction targetObject, IAction sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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CheckObject.CompareTypes(targetObject, sourceObject);
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CheckObject.CompareTypes(targetObject, sourceObject);
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targetObject.Name = sourceObject.Name;
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targetObject.Name = sourceObject.Name;
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if (targetObject is IForceAction forceAction)
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if (targetObject is IForceAction forceAction)
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@@ -13,6 +13,7 @@ namespace StructureHelperCommon.Models.Forces
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readonly IUpdateStrategy<IForceTuple> tupleUpdateStrategy = new ForceTupleUpdateStrategy();
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readonly IUpdateStrategy<IForceTuple> tupleUpdateStrategy = new ForceTupleUpdateStrategy();
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public void Update(IForceCombinationByFactor targetObject, IForceCombinationByFactor sourceObject)
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public void Update(IForceCombinationByFactor targetObject, IForceCombinationByFactor sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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CheckObject.CompareTypes(targetObject, sourceObject);
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CheckObject.CompareTypes(targetObject, sourceObject);
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tupleUpdateStrategy.Update(targetObject.FullSLSForces, sourceObject.FullSLSForces);
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tupleUpdateStrategy.Update(targetObject.FullSLSForces, sourceObject.FullSLSForces);
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targetObject.ULSFactor = sourceObject.ULSFactor;
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targetObject.ULSFactor = sourceObject.ULSFactor;
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@@ -19,6 +19,7 @@ namespace StructureHelperCommon.Models.Forces
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private readonly IUpdateStrategy<IForceCombinationList> forceListUpdateStrategy = new ForceCombinationListUpdateStrategy();
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private readonly IUpdateStrategy<IForceCombinationList> forceListUpdateStrategy = new ForceCombinationListUpdateStrategy();
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public void Update(IForceAction targetObject, IForceAction sourceObject)
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public void Update(IForceAction targetObject, IForceAction sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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CheckObject.CompareTypes(targetObject, sourceObject);
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CheckObject.CompareTypes(targetObject, sourceObject);
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targetObject.SetInGravityCenter = sourceObject.SetInGravityCenter;
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targetObject.SetInGravityCenter = sourceObject.SetInGravityCenter;
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pointStrategy.Update(targetObject.ForcePoint, sourceObject.ForcePoint);
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pointStrategy.Update(targetObject.ForcePoint, sourceObject.ForcePoint);
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@@ -12,10 +12,10 @@ namespace StructureHelperCommon.Models.Forces
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{
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{
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public void Update(IForceCombinationList targetObject, IForceCombinationList sourceObject)
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public void Update(IForceCombinationList targetObject, IForceCombinationList sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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CheckObject.CompareTypes(targetObject, sourceObject);
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CheckObject.CompareTypes(targetObject, sourceObject);
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var forcesList = new List<IDesignForceTuple>(sourceObject.DesignForces);
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targetObject.DesignForces.Clear();
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targetObject.DesignForces.Clear();
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foreach (var item in forcesList)
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foreach (var item in sourceObject.DesignForces)
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{
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{
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targetObject.DesignForces.Add((IDesignForceTuple)item.Clone());
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targetObject.DesignForces.Add((IDesignForceTuple)item.Clone());
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}
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}
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@@ -15,6 +15,7 @@ namespace StructureHelperCommon.Models.Forces
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private readonly IUpdateStrategy<IForceTuple> tupleUpdateStrategy = new ForceTupleUpdateStrategy();
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private readonly IUpdateStrategy<IForceTuple> tupleUpdateStrategy = new ForceTupleUpdateStrategy();
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public void Update(IDesignForcePair targetObject, IDesignForcePair sourceObject)
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public void Update(IDesignForcePair targetObject, IDesignForcePair sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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CheckObject.CompareTypes(targetObject, sourceObject);
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CheckObject.CompareTypes(targetObject, sourceObject);
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targetObject.LimitState = sourceObject.LimitState;
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targetObject.LimitState = sourceObject.LimitState;
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tupleUpdateStrategy.Update(targetObject.LongForceTuple, sourceObject.LongForceTuple);
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tupleUpdateStrategy.Update(targetObject.LongForceTuple, sourceObject.LongForceTuple);
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@@ -13,6 +13,7 @@ namespace StructureHelperCommon.Models.Forces
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{
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{
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public void Update(IForceTuple targetObject, IForceTuple sourceObject)
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public void Update(IForceTuple targetObject, IForceTuple sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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CheckObject.IsNull(targetObject, ": target object ");
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CheckObject.IsNull(targetObject, ": target object ");
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CheckObject.IsNull(sourceObject, ": source object ");
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CheckObject.IsNull(sourceObject, ": source object ");
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@@ -11,6 +11,7 @@ namespace StructureHelperCommon.Models.Materials.Libraries
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{
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{
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public void Update(IMaterialPartialFactor targetObject, IMaterialPartialFactor sourceObject)
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public void Update(IMaterialPartialFactor targetObject, IMaterialPartialFactor sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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targetObject.LimitState = sourceObject.LimitState;
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targetObject.LimitState = sourceObject.LimitState;
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targetObject.StressState = sourceObject.StressState;
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targetObject.StressState = sourceObject.StressState;
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targetObject.CalcTerm = sourceObject.CalcTerm;
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targetObject.CalcTerm = sourceObject.CalcTerm;
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@@ -11,6 +11,7 @@ namespace StructureHelperCommon.Models.Materials.Libraries
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{
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{
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public void Update(IMaterialSafetyFactor targetObject, IMaterialSafetyFactor sourceObject)
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public void Update(IMaterialSafetyFactor targetObject, IMaterialSafetyFactor sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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targetObject.Name = sourceObject.Name;
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targetObject.Name = sourceObject.Name;
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targetObject.Take = sourceObject.Take;
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targetObject.Take = sourceObject.Take;
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targetObject.Description = sourceObject.Description;
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targetObject.Description = sourceObject.Description;
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@@ -11,6 +11,7 @@ namespace StructureHelperCommon.Models.Sections
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{
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{
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public void Update(ICompressedMember targetObject, ICompressedMember sourceObject)
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public void Update(ICompressedMember targetObject, ICompressedMember sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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targetObject.Buckling = sourceObject.Buckling;
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targetObject.Buckling = sourceObject.Buckling;
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targetObject.GeometryLength = sourceObject.GeometryLength;
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targetObject.GeometryLength = sourceObject.GeometryLength;
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targetObject.LengthFactorX = sourceObject.LengthFactorX;
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targetObject.LengthFactorX = sourceObject.LengthFactorX;
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@@ -11,6 +11,7 @@ namespace StructureHelperCommon.Models.Shapes
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{
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{
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public void Update(ICircleShape targetObject, ICircleShape sourceObject)
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public void Update(ICircleShape targetObject, ICircleShape sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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targetObject.Diameter = sourceObject.Diameter;
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targetObject.Diameter = sourceObject.Diameter;
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}
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}
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}
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}
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@@ -13,6 +13,7 @@ namespace StructureHelperCommon.Models.Shapes
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readonly PointShapeUpdateStrategy pointUpdateStrategy = new();
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readonly PointShapeUpdateStrategy pointUpdateStrategy = new();
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public void Update(ILineShape targetObject, ILineShape sourceObject)
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public void Update(ILineShape targetObject, ILineShape sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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pointUpdateStrategy.Update(targetObject.StartPoint, sourceObject.StartPoint);
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pointUpdateStrategy.Update(targetObject.StartPoint, sourceObject.StartPoint);
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pointUpdateStrategy.Update(targetObject.EndPoint, sourceObject.EndPoint);
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pointUpdateStrategy.Update(targetObject.EndPoint, sourceObject.EndPoint);
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}
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}
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@@ -13,6 +13,7 @@ namespace StructureHelperCommon.Models.Shapes.Logics
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/// <inheritdoc />
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/// <inheritdoc />
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public void Update(IPoint2D targetObject, IPoint2D sourceObject)
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public void Update(IPoint2D targetObject, IPoint2D sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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targetObject.X = sourceObject.X;
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targetObject.X = sourceObject.X;
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targetObject.Y = sourceObject.Y;
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targetObject.Y = sourceObject.Y;
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}
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}
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@@ -11,6 +11,7 @@ namespace StructureHelperCommon.Models.Shapes
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{
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{
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public void Update(IRectangleShape targetObject, IRectangleShape sourceObject)
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public void Update(IRectangleShape targetObject, IRectangleShape sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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targetObject.Width = sourceObject.Width;
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targetObject.Width = sourceObject.Width;
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targetObject.Height = sourceObject.Height;
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targetObject.Height = sourceObject.Height;
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targetObject.Angle = sourceObject.Angle;
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targetObject.Angle = sourceObject.Angle;
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@@ -12,6 +12,7 @@ namespace StructureHelperLogics.Models.Materials
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LibMaterialUpdateStrategy libUpdateStrategy = new LibMaterialUpdateStrategy();
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LibMaterialUpdateStrategy libUpdateStrategy = new LibMaterialUpdateStrategy();
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public void Update(IConcreteLibMaterial targetObject, IConcreteLibMaterial sourceObject)
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public void Update(IConcreteLibMaterial targetObject, IConcreteLibMaterial sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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libUpdateStrategy.Update(targetObject, sourceObject);
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libUpdateStrategy.Update(targetObject, sourceObject);
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targetObject.TensionForULS = sourceObject.TensionForULS;
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targetObject.TensionForULS = sourceObject.TensionForULS;
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targetObject.TensionForSLS = sourceObject.TensionForSLS;
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targetObject.TensionForSLS = sourceObject.TensionForSLS;
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@@ -12,6 +12,7 @@ namespace StructureHelperLogics.Models.Materials
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{
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{
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public void Update(IElasticMaterial targetObject, IElasticMaterial sourceObject)
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public void Update(IElasticMaterial targetObject, IElasticMaterial sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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targetObject.Modulus = sourceObject.Modulus;
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targetObject.Modulus = sourceObject.Modulus;
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targetObject.CompressiveStrength = sourceObject.CompressiveStrength;
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targetObject.CompressiveStrength = sourceObject.CompressiveStrength;
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targetObject.TensileStrength = sourceObject.TensileStrength;
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targetObject.TensileStrength = sourceObject.TensileStrength;
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@@ -12,6 +12,7 @@ namespace StructureHelperLogics.Models.Materials
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{
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{
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public void Update(IFRMaterial targetObject, IFRMaterial sourceObject)
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public void Update(IFRMaterial targetObject, IFRMaterial sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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targetObject.Modulus = sourceObject.Modulus;
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targetObject.Modulus = sourceObject.Modulus;
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targetObject.CompressiveStrength = sourceObject.CompressiveStrength;
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targetObject.CompressiveStrength = sourceObject.CompressiveStrength;
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targetObject.TensileStrength = targetObject.TensileStrength;
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targetObject.TensileStrength = targetObject.TensileStrength;
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@@ -12,10 +12,10 @@ namespace StructureHelperLogics.Models.Materials
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{
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{
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public void Update(ILibMaterial targetObject, ILibMaterial sourceObject)
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public void Update(ILibMaterial targetObject, ILibMaterial sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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targetObject.MaterialEntity = sourceObject.MaterialEntity;
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targetObject.MaterialEntity = sourceObject.MaterialEntity;
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var tmpSafetyFactors = new List<IMaterialSafetyFactor>(sourceObject.SafetyFactors);
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targetObject.SafetyFactors.Clear();
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targetObject.SafetyFactors.Clear();
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foreach (var item in tmpSafetyFactors)
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foreach (var item in sourceObject.SafetyFactors)
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{
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{
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targetObject.SafetyFactors.Add(item.Clone() as IMaterialSafetyFactor);
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targetObject.SafetyFactors.Add(item.Clone() as IMaterialSafetyFactor);
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}
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}
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@@ -19,6 +19,7 @@ namespace StructureHelperLogics.Models.Materials
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private readonly IUpdateStrategy<IReinforcementLibMaterial> reinforcementStrategy = new ReinforcementLibUpdateStrategy();
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private readonly IUpdateStrategy<IReinforcementLibMaterial> reinforcementStrategy = new ReinforcementLibUpdateStrategy();
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public void Update(IHeadMaterial targetObject, IHeadMaterial sourceObject)
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public void Update(IHeadMaterial targetObject, IHeadMaterial sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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targetObject.Name = sourceObject.Name;
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targetObject.Name = sourceObject.Name;
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targetObject.Color = sourceObject.Color;
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targetObject.Color = sourceObject.Color;
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targetObject.HelperMaterial = sourceObject.HelperMaterial.Clone() as IHelperMaterial;
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targetObject.HelperMaterial = sourceObject.HelperMaterial.Clone() as IHelperMaterial;
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@@ -12,6 +12,7 @@ namespace StructureHelperLogics.Models.Materials
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LibMaterialUpdateStrategy libUpdateStrategy = new LibMaterialUpdateStrategy();
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LibMaterialUpdateStrategy libUpdateStrategy = new LibMaterialUpdateStrategy();
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public void Update(IReinforcementLibMaterial targetObject, IReinforcementLibMaterial sourceObject)
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public void Update(IReinforcementLibMaterial targetObject, IReinforcementLibMaterial sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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libUpdateStrategy.Update(targetObject, sourceObject);
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libUpdateStrategy.Update(targetObject, sourceObject);
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}
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}
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}
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}
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@@ -10,6 +10,7 @@ namespace StructureHelperLogics.NdmCalculations.Analyses.ByForces.Logics
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static readonly CompressedMemberUpdateStrategy compressedMemberUpdateStrategy = new();
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static readonly CompressedMemberUpdateStrategy compressedMemberUpdateStrategy = new();
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public void Update(IForceCalculator targetObject, IForceCalculator sourceObject)
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public void Update(IForceCalculator targetObject, IForceCalculator sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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targetObject.Name = sourceObject.Name;
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targetObject.Name = sourceObject.Name;
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targetObject.LimitStatesList.Clear();
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targetObject.LimitStatesList.Clear();
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targetObject.LimitStatesList.AddRange(sourceObject.LimitStatesList);
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targetObject.LimitStatesList.AddRange(sourceObject.LimitStatesList);
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@@ -17,6 +17,7 @@ namespace StructureHelperLogics.NdmCalculations.Analyses.Logics
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{
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{
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public void Update(ICalculator targetObject, ICalculator sourceObject)
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public void Update(ICalculator targetObject, ICalculator sourceObject)
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{
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{
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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CheckObject.CompareTypes(targetObject, sourceObject);
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CheckObject.CompareTypes(targetObject, sourceObject);
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if (targetObject is IForceCalculator force)
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if (targetObject is IForceCalculator force)
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{
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{
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@@ -16,14 +16,15 @@ namespace StructureHelperLogics.NdmCalculations.Primitives
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readonly ForceTupleUpdateStrategy tupleUpdateStrategy = new();
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readonly ForceTupleUpdateStrategy tupleUpdateStrategy = new();
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readonly VisualPropsUpdateStrategy visualPropsUpdateStrategy = new();
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readonly VisualPropsUpdateStrategy visualPropsUpdateStrategy = new();
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public void Update(INdmPrimitive target, INdmPrimitive source)
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public void Update(INdmPrimitive targetObject, INdmPrimitive sourceObject)
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{
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{
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target.Name = source.Name;
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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if (source.HeadMaterial != null) target.HeadMaterial = source.HeadMaterial;
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targetObject.Name = sourceObject.Name;
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target.Triangulate = source.Triangulate;
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if (sourceObject.HeadMaterial != null) targetObject.HeadMaterial = sourceObject.HeadMaterial;
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pointShapeUpdateStrategy.Update(target.Center, source.Center);
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targetObject.Triangulate = sourceObject.Triangulate;
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visualPropsUpdateStrategy.Update(target.VisualProperty, source.VisualProperty);
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pointShapeUpdateStrategy.Update(targetObject.Center, sourceObject.Center);
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tupleUpdateStrategy.Update(target.UsersPrestrain, source.UsersPrestrain);
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visualPropsUpdateStrategy.Update(targetObject.VisualProperty, sourceObject.VisualProperty);
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tupleUpdateStrategy.Update(targetObject.UsersPrestrain, sourceObject.UsersPrestrain);
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}
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}
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|
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}
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}
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@@ -16,6 +16,7 @@ namespace StructureHelperLogics.NdmCalculations.Primitives
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|
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public void Update(CirclePrimitive targetObject, CirclePrimitive sourceObject)
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public void Update(CirclePrimitive targetObject, CirclePrimitive sourceObject)
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{
|
{
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|
if (ReferenceEquals(targetObject, sourceObject)) { return; }
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basePrimitiveUpdateStrategy.Update(targetObject, sourceObject);
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basePrimitiveUpdateStrategy.Update(targetObject, sourceObject);
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divisionPropsUpdateStrategy.Update(targetObject, sourceObject);
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divisionPropsUpdateStrategy.Update(targetObject, sourceObject);
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shapeUpdateStrategy.Update(targetObject, sourceObject);
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shapeUpdateStrategy.Update(targetObject, sourceObject);
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@@ -11,6 +11,7 @@ namespace StructureHelperLogics.NdmCalculations.Primitives
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{
|
{
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public void Update(IHasDivisionSize targetObject, IHasDivisionSize sourceObject)
|
public void Update(IHasDivisionSize targetObject, IHasDivisionSize sourceObject)
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{
|
{
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|
if (ReferenceEquals(targetObject, sourceObject)) { return; }
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targetObject.NdmMaxSize = sourceObject.NdmMaxSize;
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targetObject.NdmMaxSize = sourceObject.NdmMaxSize;
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targetObject.NdmMinDivision = sourceObject.NdmMinDivision;
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targetObject.NdmMinDivision = sourceObject.NdmMinDivision;
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targetObject.ClearUnderlying = sourceObject.ClearUnderlying;
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targetObject.ClearUnderlying = sourceObject.ClearUnderlying;
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@@ -9,6 +9,7 @@ namespace StructureHelperLogics.NdmCalculations.Primitives
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{
|
{
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public void Update(INdmPrimitive targetObject, INdmPrimitive sourceObject)
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public void Update(INdmPrimitive targetObject, INdmPrimitive sourceObject)
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{
|
{
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|
if (ReferenceEquals(targetObject, sourceObject)) { return; }
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CheckObject.CompareTypes(targetObject, sourceObject);
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CheckObject.CompareTypes(targetObject, sourceObject);
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if (targetObject is PointPrimitive point)
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if (targetObject is PointPrimitive point)
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{
|
{
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@@ -13,6 +13,7 @@ namespace StructureHelperLogics.NdmCalculations.Primitives
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static readonly BaseUpdateStrategy basePrimitiveUpdateStrategy = new();
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static readonly BaseUpdateStrategy basePrimitiveUpdateStrategy = new();
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public void Update(PointPrimitive targetObject, PointPrimitive sourceObject)
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public void Update(PointPrimitive targetObject, PointPrimitive sourceObject)
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{
|
{
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|
if (ReferenceEquals(targetObject, sourceObject)) { return; }
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basePrimitiveUpdateStrategy.Update(targetObject, sourceObject);
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basePrimitiveUpdateStrategy.Update(targetObject, sourceObject);
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targetObject.Area = sourceObject.Area;
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targetObject.Area = sourceObject.Area;
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}
|
}
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@@ -12,6 +12,7 @@ namespace StructureHelperLogics.NdmCalculations.Primitives
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static readonly BaseUpdateStrategy basePrimitiveUpdateStrategy = new();
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static readonly BaseUpdateStrategy basePrimitiveUpdateStrategy = new();
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public void Update(RebarPrimitive targetObject, RebarPrimitive sourceObject)
|
public void Update(RebarPrimitive targetObject, RebarPrimitive sourceObject)
|
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{
|
{
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|
if (ReferenceEquals(targetObject, sourceObject)) { return; }
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basePrimitiveUpdateStrategy.Update(targetObject, sourceObject);
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basePrimitiveUpdateStrategy.Update(targetObject, sourceObject);
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targetObject.Area = sourceObject.Area;
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targetObject.Area = sourceObject.Area;
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targetObject.HostPrimitive = sourceObject.HostPrimitive;
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targetObject.HostPrimitive = sourceObject.HostPrimitive;
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||||||
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|||||||
@@ -15,6 +15,7 @@ namespace StructureHelperLogics.NdmCalculations.Primitives
|
|||||||
static readonly RectangleShapeUpdateStrategy shapeUpdateStrategy = new();
|
static readonly RectangleShapeUpdateStrategy shapeUpdateStrategy = new();
|
||||||
public void Update(RectanglePrimitive targetObject, RectanglePrimitive sourceObject)
|
public void Update(RectanglePrimitive targetObject, RectanglePrimitive sourceObject)
|
||||||
{
|
{
|
||||||
|
if (ReferenceEquals(targetObject, sourceObject)) { return; }
|
||||||
basePrimitiveUpdateStrategy.Update(targetObject, sourceObject);
|
basePrimitiveUpdateStrategy.Update(targetObject, sourceObject);
|
||||||
divisionPropsUpdateStrategy.Update(targetObject, sourceObject);
|
divisionPropsUpdateStrategy.Update(targetObject, sourceObject);
|
||||||
shapeUpdateStrategy.Update(targetObject, sourceObject);
|
shapeUpdateStrategy.Update(targetObject, sourceObject);
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ namespace StructureHelperLogics.NdmCalculations.Primitives
|
|||||||
{
|
{
|
||||||
public void Update(IVisualProperty targetObject, IVisualProperty sourceObject)
|
public void Update(IVisualProperty targetObject, IVisualProperty sourceObject)
|
||||||
{
|
{
|
||||||
|
if (ReferenceEquals(targetObject, sourceObject)) { return; }
|
||||||
targetObject.IsVisible = sourceObject.IsVisible;
|
targetObject.IsVisible = sourceObject.IsVisible;
|
||||||
targetObject.Color = sourceObject.Color;
|
targetObject.Color = sourceObject.Color;
|
||||||
targetObject.SetMaterialColor = sourceObject.SetMaterialColor;
|
targetObject.SetMaterialColor = sourceObject.SetMaterialColor;
|
||||||
|
|||||||
Reference in New Issue
Block a user