Settting for prestress has been fixed
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@@ -7,6 +7,7 @@ using System.Text;
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using System.Threading.Tasks;
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using LCM = LoaderCalculator.Data.Materials;
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using LCMB = LoaderCalculator.Data.Materials.MaterialBuilders;
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using LCMBML = LoaderCalculator.Data.Materials.MaterialBuilders.MaterialLogics;
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namespace StructureHelperLogics.Models.Materials
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{
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@@ -16,6 +17,7 @@ namespace StructureHelperLogics.Models.Materials
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public List<IMaterialSafetyFactor> SafetyFactors { get; }
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private IMaterialOptionLogic optionLogic;
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private LCMBML.ITrueStrengthLogic strengthLogic;
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public ReinforcementLibMaterial()
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{
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@@ -31,6 +33,16 @@ namespace StructureHelperLogics.Models.Materials
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public LCM.IMaterial GetLoaderMaterial(LimitStates limitState, CalcTerms calcTerm)
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{
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var materialOptions = optionLogic.SetMaterialOptions(MaterialEntity, limitState, calcTerm);
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var strength = GetStrengthFactors(limitState, calcTerm);
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materialOptions.ExternalFactor.Compressive = strength.Compressive;
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materialOptions.ExternalFactor.Tensile = strength.Tensile;
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LCMB.IMaterialBuilder builder = new LCMB.ReinforcementBuilder(materialOptions);
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LCMB.IBuilderDirector director = new LCMB.BuilderDirector(builder);
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return director.BuildMaterial();
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}
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public (double Compressive, double Tensile) GetStrengthFactors(LimitStates limitState, CalcTerms calcTerm)
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{
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double compressionVal = 1d;
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double tensionVal = 1d;
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foreach (var item in SafetyFactors.Where(x => x.Take == true))
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@@ -38,11 +50,14 @@ namespace StructureHelperLogics.Models.Materials
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compressionVal *= item.GetFactor(StressStates.Compression, calcTerm, limitState);
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tensionVal *= item.GetFactor(StressStates.Tension, calcTerm, limitState);
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}
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materialOptions.ExternalFactor.Compressive = compressionVal;
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materialOptions.ExternalFactor.Tensile = tensionVal;
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LCMB.IMaterialBuilder builder = new LCMB.ReinforcementBuilder(materialOptions);
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LCMB.IBuilderDirector director = new LCMB.BuilderDirector(builder);
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return director.BuildMaterial();
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return (compressionVal, tensionVal);
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}
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public (double Compressive, double Tensile) GetStrength(LimitStates limitState, CalcTerms calcTerm)
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{
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strengthLogic = new LCMBML.TrueStrengthReinforcementLogic(MaterialEntity.MainStrength);
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var strength = strengthLogic.GetTrueStrength();
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return (strength.Comressive, strength.Tensile);
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}
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}
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}
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