Settting for prestress has been fixed

This commit is contained in:
Evgeny Redikultsev
2023-03-23 21:04:27 +05:00
parent 9e7962fc3f
commit a88fa40f29
23 changed files with 286 additions and 120 deletions

View File

@@ -7,6 +7,7 @@ using System.Text;
using System.Threading.Tasks;
using LCM = LoaderCalculator.Data.Materials;
using LCMB = LoaderCalculator.Data.Materials.MaterialBuilders;
using LCMBML = LoaderCalculator.Data.Materials.MaterialBuilders.MaterialLogics;
namespace StructureHelperLogics.Models.Materials
{
@@ -16,6 +17,7 @@ namespace StructureHelperLogics.Models.Materials
public List<IMaterialSafetyFactor> SafetyFactors { get; }
private IMaterialOptionLogic optionLogic;
private LCMBML.ITrueStrengthLogic strengthLogic;
public ReinforcementLibMaterial()
{
@@ -31,6 +33,16 @@ namespace StructureHelperLogics.Models.Materials
public LCM.IMaterial GetLoaderMaterial(LimitStates limitState, CalcTerms calcTerm)
{
var materialOptions = optionLogic.SetMaterialOptions(MaterialEntity, limitState, calcTerm);
var strength = GetStrengthFactors(limitState, calcTerm);
materialOptions.ExternalFactor.Compressive = strength.Compressive;
materialOptions.ExternalFactor.Tensile = strength.Tensile;
LCMB.IMaterialBuilder builder = new LCMB.ReinforcementBuilder(materialOptions);
LCMB.IBuilderDirector director = new LCMB.BuilderDirector(builder);
return director.BuildMaterial();
}
public (double Compressive, double Tensile) GetStrengthFactors(LimitStates limitState, CalcTerms calcTerm)
{
double compressionVal = 1d;
double tensionVal = 1d;
foreach (var item in SafetyFactors.Where(x => x.Take == true))
@@ -38,11 +50,14 @@ namespace StructureHelperLogics.Models.Materials
compressionVal *= item.GetFactor(StressStates.Compression, calcTerm, limitState);
tensionVal *= item.GetFactor(StressStates.Tension, calcTerm, limitState);
}
materialOptions.ExternalFactor.Compressive = compressionVal;
materialOptions.ExternalFactor.Tensile = tensionVal;
LCMB.IMaterialBuilder builder = new LCMB.ReinforcementBuilder(materialOptions);
LCMB.IBuilderDirector director = new LCMB.BuilderDirector(builder);
return director.BuildMaterial();
return (compressionVal, tensionVal);
}
public (double Compressive, double Tensile) GetStrength(LimitStates limitState, CalcTerms calcTerm)
{
strengthLogic = new LCMBML.TrueStrengthReinforcementLogic(MaterialEntity.MainStrength);
var strength = strengthLogic.GetTrueStrength();
return (strength.Comressive, strength.Tensile);
}
}
}