Surrounding property was added

This commit is contained in:
Evgeny Redikultsev
2023-03-19 17:38:01 +05:00
parent edb8afe321
commit 9e7962fc3f
47 changed files with 716 additions and 261 deletions

View File

@@ -16,7 +16,7 @@ namespace StructureHelperCommon.Models.Forces
public string Name { get; set; }
public bool SetInGravityCenter { get; set; }
/// <inheritdoc/>
public IPoint2D ForcePoint { get; private set; }
public IPoint2D ForcePoint { get; set; }
/// <inheritdoc/>
public IForceTuple FullSLSForces { get; private set; }
/// <inheritdoc/>
@@ -29,10 +29,15 @@ namespace StructureHelperCommon.Models.Forces
SetInGravityCenter = true;
ForcePoint = new Point2D();
FullSLSForces = new ForceTuple();
LongTermFactor = 1d;
ULSFactor = 1.2d;
}
public List<IDesignForceTuple> GetCombination()
public IForceCombinationList GetCombinations()
{
var result = new List<IDesignForceTuple>();
var result = new ForceCombinationList();
result.SetInGravityCenter = this.SetInGravityCenter;
result.ForcePoint = this.ForcePoint;
result.DesignForces.Clear();
var limitStates = new List<LimitStates>() { LimitStates.ULS, LimitStates.SLS };
var calcTerms = new List<CalcTerms>() { CalcTerms.ShortTerm, CalcTerms.LongTerm };
foreach (var limitState in limitStates)
@@ -42,11 +47,21 @@ namespace StructureHelperCommon.Models.Forces
{
var termFactor = calcTerm is CalcTerms.ShortTerm ? 1d : LongTermFactor;
var designForceTuple = new DesignForceTuple() { LimitState = limitState, CalcTerm = calcTerm };
designForceTuple.ForceTuple = ForceTupleService.MultiplyTuples(designForceTuple.ForceTuple, stateFactor * termFactor);
result.Add(designForceTuple);
designForceTuple.ForceTuple = ForceTupleService.MultiplyTuples(FullSLSForces, stateFactor * termFactor);
result.DesignForces.Add(designForceTuple);
}
}
return result;
}
public object Clone()
{
var newItem = new ForceCombinationByFactor();
ForceActionService.CopyActionProps(this, newItem);
newItem.FullSLSForces = FullSLSForces.Clone() as IForceTuple;
newItem.LongTermFactor = LongTermFactor;
newItem.ULSFactor = ULSFactor;
return newItem;
}
}
}

View File

@@ -15,7 +15,7 @@ namespace StructureHelperCommon.Models.Forces
/// <inheritdoc/>
public bool SetInGravityCenter { get; set; }
/// <inheritdoc/>
public IPoint2D ForcePoint { get; private set; }
public IPoint2D ForcePoint { get; set; }
/// <inheritdoc/>
public List<IDesignForceTuple> DesignForces { get; private set; }
@@ -35,10 +35,7 @@ namespace StructureHelperCommon.Models.Forces
public object Clone()
{
var newItem = new ForceCombinationList();
newItem.Name = Name + " copy";
newItem.SetInGravityCenter = SetInGravityCenter;
newItem.ForcePoint.X = ForcePoint.X;
newItem.ForcePoint.Y = ForcePoint.Y;
ForceActionService.CopyActionProps(this, newItem);
newItem.DesignForces.Clear();
foreach (var item in DesignForces)
{
@@ -48,9 +45,10 @@ namespace StructureHelperCommon.Models.Forces
return newItem;
}
/// <inheritdoc/>
public List<IDesignForceTuple> GetCombination()
public IForceCombinationList GetCombinations()
{
var result = new List<IDesignForceTuple>();
var result = Clone() as IForceCombinationList;
result.DesignForces.Clear();
var limitStates = new List<LimitStates>() { LimitStates.ULS, LimitStates.SLS };
var calcTerms = new List<CalcTerms>() { CalcTerms.ShortTerm, CalcTerms.LongTerm };
foreach (var limitState in limitStates)
@@ -63,7 +61,7 @@ namespace StructureHelperCommon.Models.Forces
{
designForceTuple.ForceTuple = ForceTupleService.SumTuples(designForceTuple.ForceTuple, item.ForceTuple);
}
result.Add(designForceTuple);
result.DesignForces.Add(designForceTuple);
}
}
return result;

View File

@@ -7,10 +7,10 @@ using System.Threading.Tasks;
namespace StructureHelperCommon.Models.Forces
{
public interface IForceAction : IAction
public interface IForceAction : IAction, ICloneable
{
bool SetInGravityCenter { get; set; }
IPoint2D ForcePoint { get; }
List<IDesignForceTuple> GetCombination();
IPoint2D ForcePoint { get; set; }
IForceCombinationList GetCombinations();
}
}

View File

@@ -4,8 +4,8 @@ using StructureHelperCommon.Models.Shapes;
namespace StructureHelperCommon.Models.Forces
{
public interface IForceCombinationList : IForceAction, ICloneable
public interface IForceCombinationList : IForceAction
{
List<IDesignForceTuple> DesignForces { get; }
List<IDesignForceTuple> DesignForces { get;}
}
}