Force combination was added
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@@ -41,19 +41,19 @@ namespace StructureHelperTests.FunctionalTests.Ndms.RCSections
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ITriangulationOptions options = new TriangulationOptions { LimiteState = StructureHelperLogics.Infrastructures.CommonEnums.LimitStates.Collapse, CalcTerm = StructureHelperLogics.Infrastructures.CommonEnums.CalcTerms.ShortTerm };
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var ndmPrimitives = new List<INdmPrimitive>();
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//Добавляем прямоугольник бетонного сечения
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var concreteRectangle = new dContext.Rectangle(new Center { X = 0, Y = 0 }, new Rectangle { Width = width, Height = height, Angle = 0 });
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var concreteRectangle = new dContext.Rectangle(new Point2D { X = 0, Y = 0 }, new Rectangle { Width = width, Height = height, Angle = 0 });
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ndmPrimitives.Add(concreteRectangle.GetNdmPrimitive());
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//Добавляем 4 точки для арматуры
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// 0.05 - величина защитного слоя (расстояние от грани прямоугольника до центра арматуры
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//С площадью нижней арматуры
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var leftBottomReinforcementPoint = new dContext.Point(new Center { X = -width / 2 + 0.05d, Y = -height / 2 + 0.05 }, new Point { Area = bottomArea });
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var leftBottomReinforcementPoint = new dContext.Point(new Point2D { X = -width / 2 + 0.05d, Y = -height / 2 + 0.05 }, new Point { Area = bottomArea });
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ndmPrimitives.Add(leftBottomReinforcementPoint.GetNdmPrimitive());
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var rightBottomReinforcementPoint = new Point(new Center { X = width / 2 - 0.05d, Y = -height / 2 + 0.05 }, new Point { Area = bottomArea });
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var rightBottomReinforcementPoint = new Point(new Point2D { X = width / 2 - 0.05d, Y = -height / 2 + 0.05 }, new Point { Area = bottomArea });
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ndmPrimitives.Add(rightBottomReinforcementPoint.GetNdmPrimitive());
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//С площадью верхней арматуры
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var leftTopReinforcementPoint = new dContext.Point(new Center { X = -width / 2 + 0.05d, Y = height / 2 - 0.05 }, new Point { Area = topArea });
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var leftTopReinforcementPoint = new dContext.Point(new Point2D { X = -width / 2 + 0.05d, Y = height / 2 - 0.05 }, new Point { Area = topArea });
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ndmPrimitives.Add(leftTopReinforcementPoint.GetNdmPrimitive());
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var rightTopReinforcementPoint = new dContext.Point(new Center { X = width / 2 - 0.05d, Y = height / 2 - 0.05 }, new Point { Area = topArea });
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var rightTopReinforcementPoint = new dContext.Point(new Point2D { X = width / 2 - 0.05d, Y = height / 2 - 0.05 }, new Point { Area = topArea });
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ndmPrimitives.Add(rightTopReinforcementPoint.GetNdmPrimitive());
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//Формируем коллекцию элементарных участков для расчета в библитеке (т.е. выполняем триангуляцию)
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ndmCollection.AddRange(Triangulation.GetNdms(ndmPrimitives, options));
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@@ -61,7 +61,7 @@ namespace StructureHelperTests.FunctionalTests.Ndms.RCSections
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private IEnumerable<INdmPrimitive> GetConcreteNdms(double width, double height)
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{
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double strength = 40e6;
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ICenter center = new Center { X = 0, Y = 0 };
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IPoint2D center = new Point2D { X = 0, Y = 0 };
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IRectangleShape rectangle = new RectangleShape { Width = width, Height = height, Angle = 0 };
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IPrimitiveMaterial material = new PrimitiveMaterial { MaterialType = MaterialTypes.Concrete, ClassName = "С40", Strength = strength };
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//ITriangulationOptions options = new TriangulationOptions() { LimiteState = StructureHelperLogics.Infrastructures.CommonEnums.LimitStates.Collapse, CalcTerm = StructureHelperLogics.Infrastructures.CommonEnums.CalcTerms.ShortTerm };
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@@ -78,10 +78,10 @@ namespace StructureHelperTests.FunctionalTests.Ndms.RCSections
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IShape bottomReinforcement = new PointShape { Area = bottomArea };
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IPrimitiveMaterial primitiveMaterial = new PrimitiveMaterial { MaterialType = MaterialTypes.Reinforcement, ClassName = "S400", Strength = strength };
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//ITriangulationOptions options = new TriangulationOptions() { LimiteState = StructureHelperLogics.Infrastructures.CommonEnums.LimitStates.Collapse, CalcTerm = StructureHelperLogics.Infrastructures.CommonEnums.CalcTerms.ShortTerm };
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ICenter centerRT = new Center { X = width / 2 - gap, Y = height / 2 - gap };
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ICenter centerLT = new Center { X = - (width / 2 - gap), Y = height / 2 - gap };
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ICenter centerRB = new Center { X = width / 2 - gap, Y = - (height / 2 - gap) };
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ICenter centerLB = new Center { X = -(width / 2 - gap), Y = - (height / 2 - gap) };
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IPoint2D centerRT = new Point2D { X = width / 2 - gap, Y = height / 2 - gap };
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IPoint2D centerLT = new Point2D { X = - (width / 2 - gap), Y = height / 2 - gap };
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IPoint2D centerRB = new Point2D { X = width / 2 - gap, Y = - (height / 2 - gap) };
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IPoint2D centerLB = new Point2D { X = -(width / 2 - gap), Y = - (height / 2 - gap) };
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List<INdmPrimitive> primitives = new List<INdmPrimitive>();
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INdmPrimitive primitive;
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//Right top bar
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@@ -21,7 +21,7 @@ namespace StructureHelperTests.FunctionalTests.Ndms.SteelSections
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public void Run_ShouldPass(double width, double height, double strength, double mx, double my, double nz, double expectedKx, double expectedKy, double expectedEpsilonZ)
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{
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//Arrange
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ICenter center = new Center { X = 0, Y = 0 };
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IPoint2D center = new Point2D { X = 0, Y = 0 };
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IRectangleShape rectangle = new RectangleShape { Width = width, Height = height, Angle = 0 };
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IPrimitiveMaterial material = new PrimitiveMaterial { MaterialType = MaterialTypes.Reinforcement, ClassName = "S400", Strength = strength };
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ITriangulationOptions options = new TriangulationOptions { LimiteState = StructureHelperLogics.Infrastructures.CommonEnums.LimitStates.Collapse, CalcTerm = StructureHelperLogics.Infrastructures.CommonEnums.CalcTerms.ShortTerm };
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@@ -21,7 +21,7 @@ namespace StructureHelperTests.UnitTests.Ndms.Triangulations
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{
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//Arrange
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IMaterial material = new Material();
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ICenter center = new Center { X = centerX, Y = centerY };
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IPoint2D center = new Point2D { X = centerX, Y = centerY };
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IRectangleShape rectangle = new RectangleShape { Width = width, Height = height, Angle = angle };
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IRectangleTriangulationLogicOptions options = new StructureHelperLogics.NdmCalculations.Triangulations.RectangleTriangulationLogicOptions(center, rectangle, ndmMaxSize, ndmMinDivision);
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IRectangleTriangulationLogic logic = new StructureHelperLogics.NdmCalculations.Triangulations.RectangleTriangulationLogic(options);
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