Add ForceCombinationPropertyUserControl
This commit is contained in:
24
StructureHelperCommon/Models/Forces/IForceActionProperty.cs
Normal file
24
StructureHelperCommon/Models/Forces/IForceActionProperty.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using StructureHelperCommon.Models.Shapes;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StructureHelperCommon.Models.Forces
|
||||
{
|
||||
/// <summary>
|
||||
/// Properties of force action
|
||||
/// </summary>
|
||||
public interface IForceActionProperty
|
||||
{
|
||||
/// <summary>
|
||||
/// True means force action is put in center of gravity
|
||||
/// </summary>
|
||||
bool SetInGravityCenter { get; set; }
|
||||
/// <summary>
|
||||
/// Point of applying of force load
|
||||
/// </summary>
|
||||
IPoint2D ForcePoint { get; set; }
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user