Add steel material saving

This commit is contained in:
Evgeny Redikultsev
2025-12-20 21:32:02 +05:00
parent 68b15682bb
commit 7e82e5ee9d
47 changed files with 1160 additions and 381 deletions

View File

@@ -11,8 +11,6 @@ namespace StructureHelperLogics.Models.Materials
public class SteelLibMaterial : ISteelLibMaterial
{
const MaterialTypes materialType = MaterialTypes.Steel;
private const double safetyFactorForULS = 1.05;
private const double safetyFactorforSLS = 1.0;
private IMaterialFactorLogic factorLogic => new MaterialFactorLogic(SafetyFactors);
private readonly List<IMaterialLogic> materialLogics = ProgramSetting.MaterialLogics.Where(x => x.MaterialType == materialType).ToList();
@@ -25,6 +23,10 @@ namespace StructureHelperLogics.Models.Materials
public List<IMaterialSafetyFactor> SafetyFactors { get; set; } = [];
public double MaxPlasticStrainRatio { get; set; } = 3.0;
public double UlsFactor { get; set; } = 1.025;
public double SlsFactor { get; set; } = 1.0;
public double ThicknessFactor { get; set; } = 1.0;
public double WorkConditionFactor { get; set; } = 1.0;
public SteelLibMaterial(Guid id)
{
@@ -55,6 +57,10 @@ namespace StructureHelperLogics.Models.Materials
MaxPlasticStrainRatio = MaxPlasticStrainRatio,
LimitState = limitState,
CalcTerm = calcTerm,
UlsFactor = UlsFactor,
SlsFactor = SlsFactor,
ThicknessFactor = ThicknessFactor,
WorkConditionFactor = WorkConditionFactor,
};
MaterialLogic.Options = options;
var material = MaterialLogic.GetLoaderMaterial();
@@ -72,17 +78,17 @@ namespace StructureHelperLogics.Models.Materials
double factor;
if (limitState == LimitStates.ULS)
{
factor = safetyFactorForULS;
factor = UlsFactor;
}
else if (limitState == LimitStates.SLS)
{
factor = safetyFactorforSLS;
factor = SlsFactor;
}
else
{
throw new StructureHelperException(ErrorStrings.ObjectTypeIsUnknownObj(limitState));
}
double strength = baseStength / factor;
double strength = baseStength * ThicknessFactor / factor;
return (strength * compressionFactor, strength * tensionFactor);
}
}