Material logic was changed
This commit is contained in:
Binary file not shown.
@@ -36,10 +36,10 @@ namespace StructureHelper.Windows.ViewModels.Materials
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}
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public double Humidity
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{
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get => concreteMaterial.Humidity;
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get => concreteMaterial.RelativeHumidity;
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set
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{
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concreteMaterial.Humidity = value;
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concreteMaterial.RelativeHumidity = value;
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OnPropertyChanged(nameof(Humidity));
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}
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}
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@@ -4,6 +4,7 @@
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{
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public static string UnknownError => "#0000: Unknown error";
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public static string ObjectTypeIsUnknown => "#0001: Object type is unknown";
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public static string ObjectTypeIsUnknownObj(object obj) => $"{ObjectTypeIsUnknown}: {obj.GetType()}";
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public static string MaterialTypeIsUnknown => "#0002: Material type is unknown";
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public static string DataIsInCorrect => "#0003: Data is not correct";
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public static string ShapeIsNotCorrect => "#0004: Shape is not valid";
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55
StructureHelperLogics/Models/Materials/ConcreteCurveLogic.cs
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55
StructureHelperLogics/Models/Materials/ConcreteCurveLogic.cs
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@@ -0,0 +1,55 @@
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using LoaderCalculator.Data.Materials;
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using LoaderCalculator.Data.Materials.MaterialBuilders;
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using StructureHelperCommon.Infrastructures.Enums;
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using StructureHelperCommon.Infrastructures.Exceptions;
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using StructureHelperCommon.Models.Materials.Libraries;
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using System.Windows.Media.Media3D;
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using static System.Windows.Forms.Design.AxImporter;
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using LMBuilders = LoaderCalculator.Data.Materials.MaterialBuilders;
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namespace StructureHelperLogics.Models.Materials
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{
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public class ConcreteCurveLogic : IMaterialLogic
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{
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private ConcreteOptions concreteOptions;
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private IMaterialOptionLogic optionLogic;
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private ConcreteLogicOptions options;
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public string Name { get; set; }
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public IMaterialLogicOptions Options
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{
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get => options;
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set
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{
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if (value is not ConcreteLogicOptions)
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{
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throw new StructureHelperException($"{ErrorStrings.ExpectedWas(typeof(ConcreteLogicOptions), value)}");
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}
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options = (ConcreteLogicOptions)value;
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}
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}
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public IMaterial GetLoaderMaterial()
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{
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GetLoaderOptions();
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IBuilderDirector director = GetMaterialDirector();
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var material = director.BuildMaterial();
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return material;
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}
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private IBuilderDirector GetMaterialDirector()
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{
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IMaterialBuilder builder = new ConcreteBuilder(concreteOptions);
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IBuilderDirector director = new BuilderDirector(builder);
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return director;
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}
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private void GetLoaderOptions()
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{
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concreteOptions = new ConcreteOptions();
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optionLogic = new ConcreteMaterialOptionLogic(options);
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optionLogic.SetMaterialOptions(concreteOptions);
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}
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}
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}
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@@ -5,6 +5,7 @@ using LMBuilders = LoaderCalculator.Data.Materials.MaterialBuilders;
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using LMLogic = LoaderCalculator.Data.Materials.MaterialBuilders.MaterialLogics;
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using LM = LoaderCalculator.Data.Materials;
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using LoaderCalculator.Data.Materials;
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using StructureHelperCommon.Infrastructures.Exceptions;
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namespace StructureHelperLogics.Models.Materials
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{
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@@ -14,21 +15,32 @@ namespace StructureHelperLogics.Models.Materials
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private IMaterialOptionLogic optionLogic;
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private IFactorLogic factorLogic => new FactorLogic(SafetyFactors);
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private LMLogic.ITrueStrengthLogic strengthLogic;
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/// <inheritdoc/>
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public ILibMaterialEntity MaterialEntity { get; set; }
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/// <inheritdoc/>
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public List<IMaterialSafetyFactor> SafetyFactors { get; }
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/// <inheritdoc/>
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public bool TensionForULS { get ; set; }
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/// <inheritdoc/>
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public bool TensionForSLS { get; set; }
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public double Humidity { get; set; }
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/// <summary>
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/// Humidity of concrete
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/// </summary>
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public double RelativeHumidity { get; set; }
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/// <inheritdoc/>
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public IMaterialLogic MaterialLogic { get; set; }
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/// <inheritdoc/>
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public List<IMaterialLogic> MaterialLogics { get; }
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public ConcreteLibMaterial()
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{
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MaterialLogic = new ConcreteCurveLogic();
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SafetyFactors = new List<IMaterialSafetyFactor>();
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lmOptions = new LMBuilders.ConcreteOptions();
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SafetyFactors.AddRange(PartialCoefficientFactory.GetDefaultConcreteSafetyFactors(ProgramSetting.CodeType));
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TensionForULS = false;
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TensionForSLS = true;
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Humidity = 0.55d;
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RelativeHumidity = 0.55d;
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}
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public object Clone()
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@@ -39,30 +51,7 @@ namespace StructureHelperLogics.Models.Materials
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return newItem;
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}
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public LM.IMaterial GetLoaderMaterial(LimitStates limitState, CalcTerms calcTerm)
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{
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GetOptions(limitState, calcTerm, false);
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LMBuilders.IBuilderDirector director = GetMaterial(limitState, calcTerm);
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return director.BuildMaterial();
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}
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private LMBuilders.IBuilderDirector GetMaterial(LimitStates limitState, CalcTerms calcTerm)
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{
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var strength = factorLogic.GetTotalFactor(limitState, calcTerm);
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lmOptions.ExternalFactor.Compressive = strength.Compressive;
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lmOptions.ExternalFactor.Tensile = strength.Tensile;
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LMBuilders.IMaterialBuilder builder = new LMBuilders.ConcreteBuilder(lmOptions);
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LMBuilders.IBuilderDirector director = new LMBuilders.BuilderDirector(builder);
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return director;
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}
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private void GetOptions(LimitStates limitState, CalcTerms calcTerm, bool isSectionCracked)
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{
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optionLogic = new MaterialCommonOptionLogic(MaterialEntity, limitState, calcTerm);
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optionLogic.SetMaterialOptions(lmOptions);
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optionLogic = new ConcreteMaterialOptionLogic(this, limitState, isSectionCracked);
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optionLogic.SetMaterialOptions(lmOptions);
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}
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public (double Compressive, double Tensile) GetStrength(LimitStates limitState, CalcTerms calcTerm)
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{
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@@ -83,9 +72,56 @@ namespace StructureHelperLogics.Models.Materials
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public IMaterial GetCrackedLoaderMaterial(LimitStates limitState, CalcTerms calcTerm)
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{
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GetOptions(limitState, calcTerm, true);
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LMBuilders.IBuilderDirector director = GetMaterial(limitState, calcTerm);
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return director.BuildMaterial();
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ConcreteLogicOptions options = SetOptions(limitState, calcTerm);
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options.WorkInTension = false;
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MaterialLogic.Options = options;
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var material = MaterialLogic.GetLoaderMaterial();
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return material;
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}
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public IMaterial GetLoaderMaterial(LimitStates limitState, CalcTerms calcTerm)
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{
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ConcreteLogicOptions options = SetOptions(limitState, calcTerm);
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MaterialLogic.Options = options;
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var material = MaterialLogic.GetLoaderMaterial();
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return material;
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}
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private ConcreteLogicOptions SetOptions(LimitStates limitState, CalcTerms calcTerm)
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{
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var options = new ConcreteLogicOptions();
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options.SafetyFactors = SafetyFactors;
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options.MaterialEntity = MaterialEntity;
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options.LimitState = limitState;
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options.CalcTerm = calcTerm;
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if (limitState == LimitStates.ULS)
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{
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if (TensionForULS == true)
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{
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options.WorkInTension = true;
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}
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else
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{
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options.WorkInTension = false;
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}
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}
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else if (limitState == LimitStates.SLS)
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{
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if (TensionForSLS == true)
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{
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options.WorkInTension = true;
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}
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else
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{
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options.WorkInTension = false;
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}
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}
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else
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{
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throw new StructureHelperException(ErrorStrings.ObjectTypeIsUnknownObj(limitState));
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}
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options.RelativeHumidity = RelativeHumidity;
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return options;
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}
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}
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}
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@@ -0,0 +1,21 @@
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using StructureHelperCommon.Infrastructures.Enums;
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using StructureHelperCommon.Models.Materials.Libraries;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StructureHelperLogics.Models.Materials
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{
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public class ConcreteLogicOptions : IMaterialLogicOptions
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{
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public List<IMaterialSafetyFactor> SafetyFactors { get; set; }
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public LimitStates LimitState { get; set; }
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public CalcTerms CalcTerm { get; set; }
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public ILibMaterialEntity MaterialEntity { get; set; }
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public bool WorkInCompression { get; set; }
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public bool WorkInTension { get; set; }
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public double RelativeHumidity { get; set; }
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}
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}
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@@ -11,6 +11,6 @@ namespace StructureHelperLogics.Models.Materials
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{
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bool TensionForULS { get; set; }
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bool TensionForSLS { get; set; }
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double Humidity { get; set; }
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double RelativeHumidity { get; set; }
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}
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}
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@@ -11,6 +11,8 @@ namespace StructureHelperLogics.Models.Materials
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{
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ILibMaterialEntity MaterialEntity { get; set; }
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List<IMaterialSafetyFactor> SafetyFactors { get; }
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IMaterialLogic MaterialLogic { get; set; }
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List<IMaterialLogic> MaterialLogics { get; }
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(double Compressive, double Tensile) GetStrength(LimitStates limitState, CalcTerms calcTerm);
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}
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}
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17
StructureHelperLogics/Models/Materials/IMaterialLogic.cs
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17
StructureHelperLogics/Models/Materials/IMaterialLogic.cs
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@@ -0,0 +1,17 @@
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using LoaderCalculator.Data.Materials;
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using StructureHelperCommon.Infrastructures.Enums;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StructureHelperLogics.Models.Materials
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{
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public interface IMaterialLogic
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{
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string Name { get; set; }
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IMaterialLogicOptions Options { get; set; }
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IMaterial GetLoaderMaterial();
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}
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}
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@@ -0,0 +1,20 @@
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using StructureHelperCommon.Infrastructures.Enums;
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using StructureHelperCommon.Models.Materials.Libraries;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StructureHelperLogics.Models.Materials
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{
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public interface IMaterialLogicOptions
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{
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public List<IMaterialSafetyFactor> SafetyFactors { get; set; }
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public ILibMaterialEntity MaterialEntity { get; set; }
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LimitStates LimitState { get; set; }
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CalcTerms CalcTerm { get; set; }
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bool WorkInCompression { get; set; }
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bool WorkInTension { get; set; }
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}
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}
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@@ -23,6 +23,9 @@ namespace StructureHelperLogics.Models.Materials
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public ILibMaterialEntity MaterialEntity { get; set; }
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public List<IMaterialSafetyFactor> SafetyFactors { get; }
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public IMaterialLogic MaterialLogic { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
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public List<IMaterialLogic> MaterialLogics => throw new NotImplementedException();
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public LibMaterial(MaterialTypes materialType, CodeTypes codeType, string name, double mainStrength)
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{
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@@ -16,7 +16,8 @@ namespace StructureHelperLogics.Models.Materials
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libUpdateStrategy.Update(targetObject, sourceObject);
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targetObject.TensionForULS = sourceObject.TensionForULS;
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targetObject.TensionForSLS = sourceObject.TensionForSLS;
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targetObject.Humidity = sourceObject.Humidity;
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targetObject.RelativeHumidity = sourceObject.RelativeHumidity;
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targetObject.MaterialLogic = sourceObject.MaterialLogic;
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}
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}
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}
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@@ -7,50 +7,37 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using static System.Windows.Forms.Design.AxImporter;
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using LoaderCalculator.Data.Materials.MaterialBuilders;
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using StructureHelperCommon.Models.Materials.Libraries;
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namespace StructureHelperLogics.Models.Materials
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{
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internal class ConcreteMaterialOptionLogic : IMaterialOptionLogic
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{
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private IConcreteLibMaterial material;
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private LimitStates limitState;
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bool IsMaterialCracked;
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public ConcreteMaterialOptionLogic(IConcreteLibMaterial material, LimitStates limitState, bool IsMaterialCracked)
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private ConcreteLogicOptions options;
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private MaterialCommonOptionLogic optionLogic;
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private FactorLogic factorLogic;
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public ConcreteMaterialOptionLogic(ConcreteLogicOptions options)
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{
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this.material = material;
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this.limitState = limitState;
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this.IsMaterialCracked = IsMaterialCracked;
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}
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public void SetMaterialOptions(LCMB.IMaterialOptions materialOptions)
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{
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Check(materialOptions);
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var concreteOptions = materialOptions as LCMB.ConcreteOptions;
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concreteOptions.WorkInTension = false;
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if (IsMaterialCracked)
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{
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concreteOptions.WorkInTension = true;
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return;
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}
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if (limitState == LimitStates.ULS & material.TensionForULS == true)
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{
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concreteOptions.WorkInTension = true;
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}
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if (limitState == LimitStates.SLS & material.TensionForSLS == true)
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{
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concreteOptions.WorkInTension = true;
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}
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this.options = options;
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}
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private static void Check(LCMB.IMaterialOptions materialOptions)
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public void SetMaterialOptions(IMaterialOptions materialOptions)
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{
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if (materialOptions is null)
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if (materialOptions is not ConcreteOptions)
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{
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throw new StructureHelperException(ErrorStrings.ParameterIsNull + $": expected {typeof(LCMB.ConcreteOptions)}, but was null");
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}
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if (materialOptions is not LCMB.ConcreteOptions)
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{
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throw new StructureHelperException(ErrorStrings.ObjectTypeIsUnknown + $": expected {typeof(LCMB.ConcreteOptions)}, but was {materialOptions.GetType()}");
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throw new StructureHelperException(ErrorStrings.ExpectedWas(typeof(ConcreteOptions), materialOptions.GetType()));
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}
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var concreteOptions = materialOptions as ConcreteOptions;
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optionLogic = new MaterialCommonOptionLogic(options);
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optionLogic.SetMaterialOptions(concreteOptions);
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factorLogic = new FactorLogic(options.SafetyFactors);
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var strength = factorLogic.GetTotalFactor(options.LimitState, options.CalcTerm);
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concreteOptions.ExternalFactor.Compressive = strength.Compressive;
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concreteOptions.ExternalFactor.Tensile = strength.Tensile;
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concreteOptions.WorkInTension = options.WorkInTension;
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concreteOptions.RelativeHumidity = options.RelativeHumidity;
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}
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}
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}
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@@ -1,46 +1,45 @@
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using StructureHelperCommon.Infrastructures.Enums;
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using StructureHelperCommon.Infrastructures.Exceptions;
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using StructureHelperCommon.Models.Materials.Libraries;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using LCMB = LoaderCalculator.Data.Materials.MaterialBuilders;
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namespace StructureHelperLogics.Models.Materials
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{
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public class MaterialCommonOptionLogic : IMaterialOptionLogic
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{
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private ILibMaterialEntity materialEntity;
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private LimitStates limitState;
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private CalcTerms calcTerm;
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private IMaterialLogicOptions options;
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public MaterialCommonOptionLogic(ILibMaterialEntity materialEntity, LimitStates limitState, CalcTerms calcTerm)
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public MaterialCommonOptionLogic(IMaterialLogicOptions options)
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{
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this.materialEntity = materialEntity;
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this.limitState = limitState;
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this.calcTerm = calcTerm;
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this.options = options;
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}
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public void SetMaterialOptions(LCMB.IMaterialOptions materialOptions)
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{
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materialOptions.Strength = materialEntity.MainStrength;
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if (materialEntity.CodeType == CodeTypes.EuroCode_2_1990)
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materialOptions.Strength = options.MaterialEntity.MainStrength;
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if (options.MaterialEntity.CodeType == CodeTypes.EuroCode_2_1990)
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{
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materialOptions.CodesType = LCMB.CodesType.EC2_1990;
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}
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else if (materialEntity.CodeType == CodeTypes.SP63_2018)
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else if (options.MaterialEntity.CodeType == CodeTypes.SP63_2018)
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{
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materialOptions.CodesType = LCMB.CodesType.SP63_2018;
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}
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else { throw new StructureHelperException($"{ErrorStrings.ObjectTypeIsUnknown} : {materialOptions.CodesType}"); }
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if (limitState == LimitStates.ULS) { materialOptions.LimitState = LCMB.LimitStates.Collapse; }
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else if (limitState == LimitStates.SLS) { materialOptions.LimitState = LCMB.LimitStates.ServiceAbility; }
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else if (limitState == LimitStates.Special) { materialOptions.LimitState = LCMB.LimitStates.Special; }
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if (options.LimitState == LimitStates.ULS)
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{
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materialOptions.LimitState = LCMB.LimitStates.Collapse;
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}
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else if (options.LimitState == LimitStates.SLS)
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{
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materialOptions.LimitState = LCMB.LimitStates.ServiceAbility;
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}
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else if (options.LimitState == LimitStates.Special)
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{
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materialOptions.LimitState = LCMB.LimitStates.Special;
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}
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else { throw new StructureHelperException(ErrorStrings.LimitStatesIsNotValid); }
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if (calcTerm == CalcTerms.ShortTerm) { materialOptions.IsShortTerm = true; }
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else if (calcTerm == CalcTerms.LongTerm) { materialOptions.IsShortTerm = false; }
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if (options.CalcTerm == CalcTerms.ShortTerm) { materialOptions.IsShortTerm = true; }
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else if (options.CalcTerm == CalcTerms.LongTerm) { materialOptions.IsShortTerm = false; }
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else { throw new StructureHelperException(ErrorStrings.LoadTermIsNotValid); }
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}
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}
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@@ -0,0 +1,58 @@
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using LoaderCalculator.Data.Materials;
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using LoaderCalculator.Data.Materials.MaterialBuilders;
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using StructureHelperCommon.Infrastructures.Enums;
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using StructureHelperCommon.Infrastructures.Exceptions;
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using StructureHelperLogics.Models.Templates.CrossSections.RCs;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using static System.Windows.Forms.Design.AxImporter;
|
||||
|
||||
namespace StructureHelperLogics.Models.Materials
|
||||
{
|
||||
public class ReinforcementBiLinearLogic : IMaterialLogic
|
||||
{
|
||||
private ReinforcementOptions materialOptions;
|
||||
private IMaterialOptionLogic optionLogic;
|
||||
private ReinforcementLogicOptions options;
|
||||
private IMaterialLogicOptions options1;
|
||||
|
||||
public string Name { get; set; }
|
||||
public IMaterialLogicOptions Options
|
||||
{
|
||||
get => options;
|
||||
set
|
||||
{
|
||||
if (value is not ReinforcementLogicOptions)
|
||||
{
|
||||
throw new StructureHelperException($"{ErrorStrings.ExpectedWas(typeof(ReinforcementLogicOptions), value)}");
|
||||
}
|
||||
options = (ReinforcementLogicOptions)value;
|
||||
}
|
||||
}
|
||||
|
||||
public IMaterial GetLoaderMaterial()
|
||||
{
|
||||
GetLoaderOptions();
|
||||
IBuilderDirector director = GetMaterialDirector();
|
||||
var material = director.BuildMaterial();
|
||||
return material;
|
||||
}
|
||||
|
||||
private IBuilderDirector GetMaterialDirector()
|
||||
{
|
||||
IMaterialBuilder builder = new ReinforcementBuilder(materialOptions);
|
||||
IBuilderDirector director = new BuilderDirector(builder);
|
||||
return director;
|
||||
}
|
||||
|
||||
private void GetLoaderOptions()
|
||||
{
|
||||
materialOptions = new ReinforcementOptions();
|
||||
optionLogic = new MaterialCommonOptionLogic(options);
|
||||
optionLogic.SetMaterialOptions(materialOptions);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -20,10 +20,13 @@ namespace StructureHelperLogics.Models.Materials
|
||||
private LoaderMaterialLogics.ITrueStrengthLogic strengthLogic;
|
||||
public ILibMaterialEntity MaterialEntity { get; set; }
|
||||
public List<IMaterialSafetyFactor> SafetyFactors { get; }
|
||||
public IMaterialLogic MaterialLogic { get; set; }
|
||||
|
||||
public List<IMaterialLogic> MaterialLogics { get; }
|
||||
|
||||
public ReinforcementLibMaterial()
|
||||
{
|
||||
MaterialLogic = new ReinforcementBiLinearLogic();
|
||||
SafetyFactors = new List<IMaterialSafetyFactor>();
|
||||
lmOptions = new LMBuilders.ReinforcementOptions();
|
||||
}
|
||||
@@ -36,17 +39,24 @@ namespace StructureHelperLogics.Models.Materials
|
||||
return newItem;
|
||||
}
|
||||
|
||||
public Loadermaterials.IMaterial GetLoaderMaterial(LimitStates limitState, CalcTerms calcTerm)
|
||||
public IMaterial GetLoaderMaterial(LimitStates limitState, CalcTerms calcTerm)
|
||||
{
|
||||
optionLogic = new MaterialCommonOptionLogic(MaterialEntity, limitState, calcTerm);
|
||||
optionLogic.SetMaterialOptions(lmOptions);
|
||||
var factors = factorLogic.GetTotalFactor(limitState, calcTerm);
|
||||
lmOptions.ExternalFactor.Compressive = factors.Compressive;
|
||||
lmOptions.ExternalFactor.Tensile = factors.Tensile;
|
||||
LMBuilders.IMaterialBuilder builder = new LMBuilders.ReinforcementBuilder(lmOptions);
|
||||
LMBuilders.IBuilderDirector director = new LMBuilders.BuilderDirector(builder);
|
||||
return director.BuildMaterial();
|
||||
ReinforcementLogicOptions options = SetOptions(limitState, calcTerm);
|
||||
MaterialLogic.Options = options;
|
||||
var material = MaterialLogic.GetLoaderMaterial();
|
||||
return material;
|
||||
}
|
||||
|
||||
private ReinforcementLogicOptions SetOptions(LimitStates limitState, CalcTerms calcTerm)
|
||||
{
|
||||
var options = new ReinforcementLogicOptions();
|
||||
options.SafetyFactors = SafetyFactors;
|
||||
options.MaterialEntity = MaterialEntity;
|
||||
options.LimitState = limitState;
|
||||
options.CalcTerm = calcTerm;
|
||||
return options;
|
||||
}
|
||||
|
||||
public (double Compressive, double Tensile) GetStrength(LimitStates limitState, CalcTerms calcTerm)
|
||||
{
|
||||
strengthLogic = new LoaderMaterialLogics.TrueStrengthReinforcementLogic(MaterialEntity.MainStrength);
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
using StructureHelperCommon.Infrastructures.Enums;
|
||||
using StructureHelperCommon.Models.Materials.Libraries;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StructureHelperLogics.Models.Materials
|
||||
{
|
||||
internal class ReinforcementLogicOptions : IMaterialLogicOptions
|
||||
{
|
||||
public List<IMaterialSafetyFactor> SafetyFactors { get; set; }
|
||||
public ILibMaterialEntity MaterialEntity { get; set; }
|
||||
public LimitStates LimitState { get; set; }
|
||||
public CalcTerms CalcTerm { get; set; }
|
||||
public bool WorkInCompression { get; set; }
|
||||
public bool WorkInTension { get; set; }
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user