Add curvature calculator DTOs
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using LoaderCalculator.Data.Ndms;
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using StructureHelperCommon.Infrastructures.Enums;
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using StructureHelperCommon.Models;
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using StructureHelperCommon.Models.Calculators;
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using StructureHelperCommon.Models.Forces;
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using StructureHelperCommon.Services.Forces;
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using StructureHelperLogics.NdmCalculations.Analyses.ByForces;
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using StructureHelperLogics.Services.NdmPrimitives;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StructureHelperLogics.NdmCalculations.Analyses.Curvatures
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{
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public class CurvatureTermUncrackedCalculator : ICurvatureTermCalculator
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{
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private CurvatureTermCalculatorResult result;
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private List<INdm> ndms;
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public ICurvatureTermCalculatorInputData InputData { get; set; }
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public IResult Result => result;
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public IShiftTraceLogger? TraceLogger { get; set; }
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public Guid Id => throw new NotImplementedException();
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public object Clone()
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{
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throw new NotImplementedException();
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}
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public void Run()
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{
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PrepareNewResult();
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TriangulatePrimitives();
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Calculate();
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}
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private void Calculate()
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{
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try
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{
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var inputData = new ForceTupleInputData()
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{
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NdmCollection = ndms,
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ForceTuple = InputData.ForceTuple
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};
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var calculator = new ForceTupleCalculator()
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{
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InputData = inputData,
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};
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calculator.Run();
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var calcResult = calculator.Result as IForceTupleCalculatorResult;
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if (calcResult.IsValid != true)
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{
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result.IsValid = false;
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result.Description += calcResult.Description;
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return;
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}
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result.CurvatureValues = ForceTupleConverter.ConvertToForceTuple(calcResult.LoaderResults.StrainMatrix);
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ConvertCurvaturesToDeflections();
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}
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catch (Exception ex)
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{
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result.IsValid = false;
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result.Description = ex.Message;
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}
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}
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private void ConvertCurvaturesToDeflections()
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{
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ForceTuple deflections = new();
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double spanLength = InputData.DeflectionFactor.SpanLength;
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deflections.Mx = InputData.DeflectionFactor.DeflectionFactors.Mx * result.CurvatureValues.Mx * spanLength * spanLength;
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deflections.My = InputData.DeflectionFactor.DeflectionFactors.My * result.CurvatureValues.My * spanLength * spanLength;
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deflections.Nz = InputData.DeflectionFactor.DeflectionFactors.Nz * result.CurvatureValues.Nz * spanLength;
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result.Deflections = deflections;
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}
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private void TriangulatePrimitives()
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{
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var triangulateLogic = new TriangulatePrimitiveLogic()
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{
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Primitives = InputData.Primitives,
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LimitState = LimitStates.SLS,
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CalcTerm = InputData.CalculationTerm,
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TraceLogger = TraceLogger
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};
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ndms = triangulateLogic.GetNdms();
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}
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private void PrepareNewResult()
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{
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result = new();
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}
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}
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}
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